GADESX'S PROFILE

With RPG Maker since 2000

[SDK] Final Fantasy VII 2D Remake

So no one have the SDK for download?

[rm2k3] Custom Fonts

Well, that is a rare way to do it lol, the problem is the fixed witdh of every character, 12 pixels if I can remember, so some characters like i have a big space in every side, the cool can be a vwf, variable width font

+++ DynRPG - The RM2k3 Plugin SDK +++

I wanna ask if its possible a multi animation play, because rpg maker only use 1 instance,
if you call another battle animation graphic, the animation used before is stopped.

[rm2k3] Custom Fonts

really the cool will be a system for use font based in a bitmap

Lufia Dawn of the Sinistral

Hi guys, I wanna say that actually I like how its go on
Lufia - Dawn of the Sinistrals, and I continue working.

news
-made all the code for chests animations,
-made a simplified system for choose the icons for every object (added 25 icons)
-hechos varios objetos para hacer puzzles en forma de plantilla
-made all the code for show every character animation when they open a chest or take a jar (some sprite wip)
-fixed a herbs bug when use the bomb
-designed a couple of maps of the first mission (remake of the cave of trial from lufia4)
-update of many events like chests, bushes, etc

Lufia VI:Echoes of the legend

have you skype or other way to contact XBuster?

[RM2K3 DynRPG] Line of Sight plugin request

I prefer the way of save coordinates of hero and the other event, and save the hero coordinates with +1 of x, -1 of x, +1 of y, -1 of y

and make a comparison with a conditional branch

[Plug-In][RM2k3] More interesting conditions

Maybe regeneration can be better if restores a % based in the total HP of the hero,
so can be more useful when have high levels

+++ DynRPG - The RM2k3 Plugin SDK +++

I have to try kazstring, but I think that is a bit hardcore and I need study how it works for make a good use xd

+++ DynRPG - The RM2k3 Plugin SDK +++

someone knows if is possible dont reset the status of all events in a map after make a teleport?
for example in a map you cut a brush, and when go to another map and come again all are reseted, btw I'm using a ton of switches