WRITING

Title Source Info
Weighted Higher/Lower Machine
A weighted gambling machine based on higher/lower.
02/07/2009 12:00 AM
Game Design Process 101: Part 1 (Inspiration)
It all starts with an idea...
02/04/2009 12:00 AM
Equipment Triggered Skills
A system for creating skills that are only usable when a certain weapon is equipped.
02/01/2009 12:00 AM
RMNCast #7: WIP is gone!
This week, we have played the amateur games Quintessence, dotPLUS, Demon Tower, and Origin
01/27/2009 03:32 PM
RMNCast #6: Release Something! Day V (for Vendetta)
Exclusively covers Release Something V
01/21/2009 03:31 PM
Guard Detection Using Field-Of-View
Produces a guard who can "see" a certain area in front of him, ala Metal Gear Solid.
01/16/2009 12:00 AM
Breath of Fire III Style "Influence" Skill.
As per the title, really...
01/03/2009 12:00 AM
RMNCast #5: Aurora Wing
This week we discuss the amateur classic game Aurora Wing by DFalcon
12/21/2008 03:29 PM
A Brief Guide to Good Dialogue (in video games)
Very brief, indeed. In fact, a bulleted list.
12/21/2008 12:00 AM
Naming New Area Through Pictures
A way of showing pictures when you enter a new area.
12/06/2008 12:00 AM
"Pontoon" Style Card Game
A simple to make card-game to add to Casinos etc.
12/03/2008 12:00 AM
RMNCast #4: SkyE
This week we discuss the amateur game SkyE as well as things happening around the community
12/02/2008 03:22 PM
Higher/Lower Machine
A simple, but effective, gambling machine based on a higher/lower system.
11/29/2008 12:00 AM
RMNCast #3: Play Something 2: Second Run: Colon
We discuss Play Something 2: Second Run: Colon
11/08/2008 03:11 PM
Innovative Writing Styles for RPGs
In order to keep the creative flow going, I'm going to outline various RPGs which utilize deriative writing styles.
10/16/2008 12:00 AM
RMNCast #2: Release Something! Day IV: Guns of the Patriots
This month, we discuss Release Something IV: Guns of the Patriots
10/12/2008 03:09 PM
Blue Mage Class Without Scripts
A simple, script-free way to create a Blue Mage and have it learn skills
10/02/2008 12:00 AM
5 Common Writing Pitfalls
Here are 5 very common writing pitfalls that I consistently see in the RPG Making community.
10/01/2008 12:00 AM
On Video Games and Narrative
Perhaps a different take on how to go about writing for your game.
10/01/2008 12:00 AM
Creating An Automatic Backup For Your Projects (Windows)
How to create a batch file that can be used to automatically back up your projects
08/30/2008 12:00 AM

Engine Tutorials

Adventure Game Studio
Construct 2
Construct Classic
Custom
EasyRPG
Eclipse Origins
Engine001
Game Maker
IG Maker
ika
Multimedia Fusion 2
OHRRPGCE
Other
Renpy
RPG Maker 2000
RPG Maker 2003
RPG Maker 20XX
RPG Maker 95
RPG Maker VX
RPG Maker VX Ace
RPG Maker XP
RPG Toolkit
Sim RPG Maker 95
Sphere
Super Mario Bros. X
Unity
Verge3
Zelda Classic

Article Categories

Anomalies
This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
Webcast
Broadcast your opinions over the Internet for all to hear!
Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!