Featured Game: Mownt: For Peace
Multi-Misao winner of 2017, Mownt: For Peace was made for the IGMC of that year and follows the life of a nameless Mownt who tries to find peace in a life filled without. Make your choices and help him deal with the horrors of war, love and life.
Event: Seasons of RMN
Summer, Autumn, Winter and Spring. Four seasons' worth of inspiration await. What will you create?
Event: Everybody Make a Dumb Game
EVERYONE MAKE A DUMB GAME! RMN's 11th Birthday is here and it's time to spend 11 hours making dumb shit. Because we can. Woo!
Donate! RMN Needs You~
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Spotlight: Development
New Eden is slowly getting there...
Spotlight: Community
Summer Movie Wager
Fangame: Three Ghostly Noses
Frogge's comedic take on a classic gem.
Horror: Easter
Find the secrets of the boys' pasts.
The next round of stats are (finally!) up. We somehow lost 12 articles, Heartache 101 is slowly climbing the categories' ranks, and a lot of people have a lot of lockerfiles.
05/20/2018 06:23 AM
The latest round of stats are up and available. We are approaching a cumulative download count of 5 million games downloaded! That's pretty amazing for a little niche website populated by hobbyist game developers.
04/10/2018 04:38 PM
The latest round of stats are up. Somehow kentona has taken over top spot in makerscore despite not doing anything. Also, we now have over 4000 game reviews! Check them out now
03/06/2018 02:59 PM
I feel like I should save this for the monthly update, but I'm too excited about this to keep it to myself.

After countless hours of testing and watching other people play the game, I noticed a disturbing trend for Mia's party: there is an optimal flowchart of skills you can choose that lets you get through battles without much thought. For example: When an enemy uses Miasma Charge, always have Amalie use Piercing Light to cancel it, regardless of what other skills players have that grant various bonuses against charged enemies.

More disheartening, no one ever uses Mia's Rush stance. Ever. It is this problem that I will be addressing with this blog.
06/01/2018 11:57 PM