GAME DESIGN

Title Source Info
Design Philosophy
  • Game Design
02/16/2020 01:48 PM
Final Fantasy VII Regenesis - Part 2
  • Game Design
02/12/2020 01:56 AM
Bleeding and Skill Tree System
  • Game Design
02/09/2020 08:20 AM
A Thousand Ways to Die
  • Game Design
02/06/2020 03:17 AM
"Beetle Man" game
  • Game Design
02/04/2020 02:46 AM
1/31/2020 The Demo Is Just Around The Corner
  • Game Design
01/31/2020 06:38 PM
Character Design
  • Game Design
01/29/2020 05:31 AM
Suikoden Stories E1 1.99A Notes
  • Game Design
01/28/2020 10:24 PM
Writing strategies
  • Game Design
01/27/2020 07:36 PM
Excerpt from Last Pages of Olivia Gillard's Notes
  • Game Design
01/27/2020 10:58 AM
Crouch Dodge Mechanic
  • Game Design
01/26/2020 09:33 PM
Dev Log #3: A Better Development Cycle
  • Game Design
01/24/2020 02:15 AM
Coding the AI player
  • Game Design
01/15/2020 02:34 PM
New Battle System + Video Showcase
  • Game Design
01/14/2020 10:54 AM
Alchemist and the Owl Bug Fix
  • Game Design
12/30/2019 07:24 PM
The Basics - Bad Religions
  • Game Design
12/24/2019 12:39 AM
My Life As a Bottom-Feeder: On Hunting Music in the Public Domain
  • Game Design
12/20/2019 01:07 AM
Resolving Resolutions
  • Game Design
12/11/2019 11:23 AM
November 2019 Update and Process
  • Game Design
12/02/2019 05:26 PM
Interior Adjustments
  • Game Design
11/22/2019 06:38 PM

Blog Categories

Announcement
Announcements for momentous events in the game's chronology
Game Design
Blogs that discuss aspects of the game's design or direction
Miscellaneous
General blogs
Progress Report
Accounts of progress in the game's development
Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)

Buzzing Blogs

Bleeding and Skill Tree System 0 post(s)
Final Fantasy VII Regenesis - Part 2 0 post(s)
Design Philosophy 0 post(s)