GAME DESIGN

Title Source Info
Interactive Environment
  • Game Design
03/30/2020 06:16 AM
Another map design
  • Game Design
03/20/2020 01:17 PM
Reworks stuff
  • Game Design
03/12/2020 01:29 PM
The Lost Demo
  • Game Design
03/12/2020 10:38 AM
The Pale City Now Has an Easy Mode!
  • Game Design
03/11/2020 02:10 AM
From Function comes Form!
  • Game Design
03/09/2020 11:25 PM
What's happening so far.
  • Game Design
03/08/2020 11:51 PM
DevBlog: The Map Handler
  • Game Design
03/07/2020 01:56 PM
DevBlog: The Combat System
  • Game Design
02/29/2020 12:45 PM
Where to find us?
  • Game Design
02/28/2020 12:15 PM
Design Philosophy
  • Game Design
02/16/2020 01:48 PM
Final Fantasy VII Regenesis - Part 2
  • Game Design
02/12/2020 01:56 AM
Bleeding and Skill Tree System
  • Game Design
02/09/2020 08:20 AM
A Thousand Ways to Die
  • Game Design
02/06/2020 03:17 AM
"Beetle Man" game
  • Game Design
02/04/2020 02:46 AM
1/31/2020 The Demo Is Just Around The Corner
  • Game Design
01/31/2020 06:38 PM
Character Design
  • Game Design
01/29/2020 05:31 AM
Suikoden Stories E1 1.99A Notes
  • Game Design
01/28/2020 10:24 PM
Writing strategies
  • Game Design
01/27/2020 07:36 PM
Excerpt from Last Pages of Olivia Gillard's Notes
  • Game Design
01/27/2020 10:58 AM

Blog Categories

Announcement
Announcements for momentous events in the game's chronology
Game Design
Blogs that discuss aspects of the game's design or direction
Miscellaneous
General blogs
Progress Report
Accounts of progress in the game's development
Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)

Buzzing Blogs

Interactive Environment 0 post(s)