GAME DESIGN

Title Source Info
Making Eylin Better
  • Game Design
10/30/2020 01:34 AM
Designing Pure Heart's Gameplay
  • Game Design
10/30/2020 12:26 AM
Let the Battles Begin!
  • Game Design
10/26/2020 10:11 PM
CSE::Optimizations+JeejeeJ+Misc. Updates
  • Game Design
10/25/2020 01:35 PM
A dynamic world map!
  • Game Design
10/19/2020 09:27 PM
Cutting useless battle animation length
  • Game Design
10/17/2020 07:02 PM
Different dungeon layouts!
  • Game Design
10/11/2020 03:00 PM
Looking back on my writing.
  • Game Design
10/11/2020 07:58 AM
CSE - Controls/Controller ID Update
  • Game Design
09/03/2020 07:56 AM
Update for spelling and grammar
  • Game Design
09/02/2020 06:24 PM
Bugfixed version submitted!
  • Game Design
08/29/2020 11:01 PM
DevBlog: The Combat System
  • Game Design
08/29/2020 02:59 PM
New animated Title Screen :)
  • Game Design
08/16/2020 04:59 PM
Mapping Reworks & Combat
  • Game Design
08/06/2020 08:33 PM
Are mops overrated?
  • Game Design
08/01/2020 12:21 AM
Five Ways to Get Storytelling Inspiration
  • Game Design
07/31/2020 10:47 AM
Chapter 2 World Map Preview.
  • Game Design
07/27/2020 12:44 PM
Feedback Driven Update Incoming
  • Game Design
07/24/2020 04:45 PM
Extrication/Glyph/Weapon Skill Mechanics
  • Game Design
07/23/2020 05:09 AM
Structure of the Quests
  • Game Design
07/11/2020 03:03 PM

Blog Categories

Announcement
Announcements for momentous events in the game's chronology
Game Design
Blogs that discuss aspects of the game's design or direction
Miscellaneous
General blogs
Progress Report
Accounts of progress in the game's development
Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)

Buzzing Blogs

Designing Pure Heart's Gameplay 2 post(s)
Making Eylin Better 2 post(s)
CSE::Optimizations+JeejeeJ+Misc. Updates 0 post(s)
Let the Battles Begin! 0 post(s)