GAME DESIGN

Title Source Info
Fixing up Chapter 1 AGAIN? Quests are important, I guess!
  • Game Design
03/14/2019 02:50 PM
Fixes coming soon!
  • Game Design
03/08/2019 10:14 PM
Feudalism
  • Game Design
03/05/2019 10:14 PM
Looming Spire Notes - Relics
  • Game Design
02/28/2019 05:15 AM
Dev log alpha
  • Game Design
02/19/2019 11:14 PM
Battle System: An In-Depth Look
  • Game Design
02/18/2019 12:01 AM
The "Connection" System: How It Works (aka side content overview)
  • Game Design
02/15/2019 05:26 PM
Basic Guide
  • Game Design
02/11/2019 11:20 PM
A retouch of Miserere
  • Game Design
02/10/2019 06:26 PM
Update 1 - Ingredient Collection
  • Game Design
02/10/2019 10:54 AM
Dungeon Update!
  • Game Design
02/07/2019 05:11 AM
Only kids play Easy Mode!
  • Game Design
02/06/2019 06:23 AM
Synergy Charge Unleashed
  • Game Design
01/25/2019 02:10 AM
Feedback from an LP
  • Game Design
12/17/2018 09:36 PM
Break Status + Follow Up
  • Game Design
12/14/2018 10:00 AM
Tomato
  • Game Design
11/16/2018 10:25 PM
Weapons and Party Members
  • Game Design
11/13/2018 06:41 PM
FEATURES! *Jazz Hands*
  • Game Design
11/13/2018 01:23 AM
What should change?
  • Game Design
11/06/2018 03:01 AM
Let's have a look at the battle system
  • Game Design
11/06/2018 01:53 AM

Blog Categories

Announcement
Announcements for momentous events in the game's chronology
Game Design
Blogs that discuss aspects of the game's design or direction
Miscellaneous
General blogs
Progress Report
Accounts of progress in the game's development
Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)

Buzzing Blogs

Fixing up Chapter 1 AGAIN? Quests are important, I guess! 0 post(s)