GAME DESIGN
Title | Source | Info |
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Burgundy Inspiration ~ The Gist of Wine & Roses
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10/27/2012 02:53 AM
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project priorities
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10/24/2012 03:02 AM
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Looks can be Deceiving (Information regarding Gameplay)
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10/24/2012 12:21 AM
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Less Dull
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10/23/2012 11:49 PM
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My Workstation
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10/23/2012 06:54 PM
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The Enemy Abilities Exhibition Video
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10/12/2012 03:26 AM
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Improving Difficulty
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10/12/2012 12:49 AM
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The Temporary Characters Exhibition Video
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10/09/2012 11:03 PM
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The Optional Characters Exhibition Video
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10/07/2012 11:39 PM
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The Playable Characters Exhibition Video
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10/06/2012 07:44 AM
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Maze design fail.
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10/05/2012 05:32 AM
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Say Hello To A New Scripter
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10/02/2012 02:09 AM
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listen to me talk about vidja games!
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09/28/2012 06:25 AM
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Achievements in Legacy of the Lost
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09/27/2012 11:33 PM
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Dungeon Design: Puzzles and Tools
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09/26/2012 09:38 PM
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Thoughts 1 - Core system
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09/24/2012 05:12 AM
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gunna jive about Love and War for a bit. i saved ya'll a seat.
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09/24/2012 04:49 AM
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How come people don't explain their features? They just..
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09/20/2012 10:44 PM
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Q&A: Revisions, when will they end?!
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09/19/2012 08:53 PM
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The To-Do List Thus Far
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09/19/2012 05:42 AM
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Blog Categories
Announcement
Announcements for momentous events in the game's chronology
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Game Design
Blogs that discuss aspects of the game's design or direction
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Miscellaneous
General blogs
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Progress Report
Accounts of progress in the game's development
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Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)
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