GAME DESIGN
Title | Source | Info |
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New things
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12/12/2020 07:57 AM
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New Monster Art in Progress!
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12/11/2020 02:59 PM
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I'm back on movement
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12/08/2020 11:47 PM
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Letting players cheat
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12/02/2020 10:22 PM
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Controls! Sometimes so sensitive!
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11/30/2020 07:40 PM
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Difficulty Modes
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11/25/2020 08:36 PM
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take me to church lel
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11/25/2020 03:30 AM
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Awesome-Sauce Conflict Resolution System Unity app post-mortem
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11/22/2020 02:13 PM
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Utter Chaos in the Battle Zone!
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11/10/2020 05:38 PM
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New Story Structure
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11/01/2020 02:58 PM
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Making Eylin Better
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10/30/2020 01:34 AM
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Let the Battles Begin!
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10/26/2020 10:11 PM
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A dynamic world map!
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10/19/2020 09:27 PM
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Cutting useless battle animation length
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10/17/2020 07:02 PM
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Different dungeon layouts!
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10/11/2020 03:00 PM
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Update for spelling and grammar
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09/02/2020 06:24 PM
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Bugfixed version submitted!
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08/29/2020 11:01 PM
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DevBlog: The Combat System
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08/29/2020 02:59 PM
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New animated Title Screen :)
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08/16/2020 04:59 PM
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Mapping Reworks & Combat
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08/06/2020 08:33 PM
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Blog Categories
Announcement
Announcements for momentous events in the game's chronology
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Game Design
Blogs that discuss aspects of the game's design or direction
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Miscellaneous
General blogs
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Progress Report
Accounts of progress in the game's development
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Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)
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Buzzing Blogs
Behind development: Artwork - snake | 0 post(s) |