Darkest Dreams v. FINAL (updated) ---------------------------------- - Corrected some mapping errors in Frey's Bedroom, the Underground and the Guardian's Hall. - Fixed the event in the Second Trial of the Cavern of the Vigil in which it wasn't possible to continue correctly with the trial if you forgot to take the red sphere before leaving the room. - Fixed a problem in the Cavern of the Vigil where the red spheres would not show up placed on the pedestals when the player left the room and went back in. - Fixed a problem when entering for the first time in the Bathroom so the player can't leave while in. - Corrected the chase in the Basement so the player can't get behind the demon. - Fixed a problem when choosing to burn the book in a concrete room so the player can't leave when the event starts. - Changed some texts and tiles. - Changed some sounds. - Replaced the Game Over screen. - Eliminated the Item Menu as it did not serve any purpose. - Corrected the ? in the Save/Load screens. - Added a couple of new surprises... - Made a secret in the game a bit more obvious... Darkest Dreams v1.2 FINAL ----------------------------- Fixes and changes: - Corrected the encounter with the shadow at the beginning so the player can't exit the Guest Bedroom accidentally. - Corrected the encounter at the bathroom so the player can't exit while the event is on. - Fixed yet another interaction with the red orbs after they are placed in the pedestals in the Cavern of the Vigil. - Decreased the timer in the Invisible Maze to 30 seconds. - Corrected some dialogs. Darkest Dreams v1.1 ----------------------- New: - Two new maps are available in the Cavern of the Vigil! Fixes and changes: - Changed the encounter in the Attic so the player can't escape from the capes. - Changed the graphic of the Living Room key when it is acquired in Frey's Bedroom. - Corrected the encounter with the spider when you leave the Office for the first time so the player can't go back and end in an eternal black fade. - Disabled saving in the Living Room due to a bug which I am investigating and could screw up your save point there. - Corrected the cutscene in the Morpheus dialog in the Basement so the lighting works as intended. - Augmented the timer in the Invisible Maze to 35 seconds. - Fixed the interaction with the red orbs after they are placed in the pedestals in the Cavern of the Vigil. - Changed and corrected some texts and dialogs. - Corrected some mapping. - Corrected the name of the .exe.