GALV'S EXTRA AGILITY TURN

Battlers can get extra turns in battle if their agility is high enough

  • Galv
  • 10/17/2016 09:35 PM
  • 3601 views


Much like Breath of Fire 3, Battlers with a high AGI parameter can get extra turns between normal battle turns. This is based on a % amount higher a battler is than the average agility of the opposing team. These extra turns do not advance states/poison/regen etc.

This is not compatible with battle systems that modify turns (such as ATB or immediate action systems).

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Hello, I had a quick question about this plugin.

I used this in my game, and really enjoy the effects it has on battle; however, when a battle ends in an extra turn, characters that did not gain that extra turn continue to be unselectable after the battle in the menu screen, thus not allowing one to heal or use other skills with that character. Do you know of any possible solutions to this problem?

Thank you for making this plugin and for any help you can provide!
Thanks for letting me know - I have updated this plugin now to version 1.1 to fix this bug. Grab it again by clicking the download link on this page to go to the plugin page.

Let me know if any issues with it
Thank you, I really appreciate the fix!

If I run into any problems, I'll let you know.
Pages: 1