Use different event commands depending on how the event was activated.
- Galv
- 10/20/2020 10:58 AM
- 635 views
Introduction
Just a simple plugin that lets you change eventing depending on how the event was started.
Features
Using script in conditional branches, you can event different commands if:
– The player runs into an event
– The event runs into the player
– The player presses the action button on the event
How to Use
- Copy the "GALV_EventStartTypesMZ.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the 'HELP' documentation (also found in plugin manager) for more details and try the demo if you don't understand.
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MZ project including commercial. Please credit "Galv". :)