DOUBLEX_RMMZ_TPBS_COUNTDOWN_STATES

Lets you set some states to update its turn after some seconds in TPBS

  • DoubleX
  • 10/30/2020 02:19 PM
  • 1347 views
Introduction

* 1. This plugin lets you set some states to have its turn count updated
* after a set amount of seconds in TPBS


Video


Games using this plugin
None so far

Notetags

* ## Notetag Info
* 1. Among all the same notetag types in the same data, only the 1st
* can be effective
* 2. Each line can only have at most 1 notetag
* 3. The following is the structure of all notetags in this plugin:
* - <doublex rmmz countdown states contents>
* - <countdown states contents>
* Where contents are in the form of type suffixes: entries
* Either of the above can be used, but the 1st one reduce the chance
* of causing other plugins to treat the notetags of this plugin as
* theirs, while the 2nd one is more user-friendly
* - type is one of the following:
* 1. interval
* - suffixes is the list of suffixes in the form of:
* suffix1 suffix2 suffix3 ... suffixn
* Where each suffix is either of the following:
* val(The notetag value will be used as-is)
* switch(The value of the game switch with id as the notetag value
* will be used)
* var(The value of the game variable with id as the notetag value
* will be used)
* (Advanced)script(The value of the game variable with id as the
* notetag value will be used as the contents of
* the functions to be called upon using the
* notetag)
* - The this pointer of the script suffix is the battler involved
* (Game_Battler.prototype)
* - entries is the list of entries in the form of:
* entry1, entry2, entry3, ..., entryn
* Where entryi must conform with the suffixi specifications
*----------------------------------------------------------------------------
* # State Notetags
* 1. interval condSuffix intervalSuffix: condEntry, intervalEntry
* - Sets the state to be a countdown state having its turn counter
* updated with interval being the returned value of intervalEntry
* in TPBS if condEntry returns a truthy result
* - condSuffix can be val, switch or script
* - intervalEntry can be val, var or script
* - The result of condEntry can be anything as only whether it's
* truthy matters
* - If the result of condEntry is falsy, this notetag will be
* discarded upon such use cases
* - The result of intervalEntry must be a Number
* - intervalEntry being positive means the state turn counter will be
* decreased every intervalEntry seconds
* - intervalEntry being 0 means the state turn counter will be frozen
* - intervalEntry being negative means the state turn counter will be
* increased every intervalEntry seconds
* - E.g.:
* <countdown states interval switch val: 1, 2> will set the state
* to be a countdown state having its turn counter decreased every
* 2 seconds if the game switch with id 1 is on


Author Notes
DoubleX RMMZ State Triggers can be useful when setting some events to happen upon updating the countdown state turn counters


Prerequisites
Plugins:
1. DoubleX RMMZ Enhanced Codebase
Abilities:
1. Nothing special

Terms Of Use

* 1. Commercial use's always allowed and crediting me's always optional.
* 2. You shall keep this plugin's Plugin Info part's contents intact.
* 3. You shalln't claim that this plugin's written by anyone other than
* DoubleX or my aliases. I always reserve the right to deny you from
* using any of my plugins anymore if you've violated this.
* 4. If you repost this plugin directly(rather than just linking back),
* you shall inform me of these direct repostings. I always reserve
* the right to request you to edit those direct repostings.
* 5. CC BY 4.0, except those conflicting with any of the above, applies
* to this plugin, unless you've my permissions not needing follow so.
* 6. I always reserve the right to deny you from using this plugin
* anymore if you've violated any of the above.


Contributors

* Authors:
* 1. DoubleX
* Plugin Development Collaborators:
* - None So Far
* Bug Reporters:
* - None So Far
* Compatibility Issue Raisers:
* - None So Far
* Feature Requesters:
* - None So Far


Changelog

* { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 11 GMT 0400):
* 1. Adding the plugin command and query counterpart of the
* isTPBSCountdownState battler manipulation
* 2. Documented the isTPBSCountdownState battler manipulation
* 3. Fixed the bug of not removing countdown states nor triggering
* effects from plugin DoubleX RMMZ State Triggers
* { codebase: "1.1.0", plugin: "v1.00a" }(2020 Oct 30 GMT 1300):
* 1. 1st version of this plugin finished


Demo Link

Details

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Updates

* { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 11 GMT 0400):
* 1. Adding the plugin command and query counterpart of the
* isTPBSCountdownState battler manipulation
* 2. Documented the isTPBSCountdownState battler manipulation
* 3. Fixed the bug of not removing countdown states nor triggering
* effects from plugin DoubleX RMMZ State Triggers
Pages: 1