MARREND'S CUSTOM COUNTER

Customizible the counter-atttack skill of friend and foe alike!

  • Marrend
  • 12/08/2021 02:29 PM
  • 598 views
Introduction:
This is an RPG Maker MZ script/plugin I made that allows customization of what skill a battler counter-attacks with.

A counter-attack is considered as a skill that is used by a battler in response to an attack with a "Physical Attack" type back to the user of the skill that invoked the counter-attack to begin with. It largely assumes a damage effect.

Skills defined with "Certain Hit" or "Magic Attack" type are outside the scope of this plug-in!


Terms of use:
The script is for use in any commercial, or non-commercial game. Compatibility with other scripts/plugins were not taken into consideration when writing this, so, if you do have issues that arise from that, my ability to assist may be hampered, but will still be considered on a case-by-case basis.

While I do not currently ask for monetary recompense, I would, humbly, ask that I am credited in your project if this script/plugin is used. The precise details can be up to the end-user, but, I would prefer to be credited by my username. "Marrend", in this case.


Points of contact:
The preferred point of contact is through RMN. So, posting here, or use RMN's messaging service would be sufficient. I also dip in and out on RMN's Discord channel at times, and can also be contacted on that platform. My user ID on Discord is Reikan#3234.


Instructions:
First, register the plugin into your project's Plugin Manager. This plug-in uses the note-tag...
<counterskill = id>

...to delineate the skill ID to use as a counter-attack. If the note-tag is not present, it merely defaults to the standard attack action.

The note-tag can go directly into the note field for enemies under the Enemy tab in the database. For player-characters, the note-tag is placed into the note field for equipment in the Weapon tab.

Details

  • 2.1 KB
  • 16
  • 05/18/2022 02:44 PM

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Pages: 1
Marrend
Guardian of the Description Thread
20053
For full disclosure, this code was based off of research done on the base-line materials that come with MZ. I don't have VisuStella's Battle Core, or, frankly, anything made by them. Hence...

snip
Compatibility with other scripts/plugins were not taken into consideration when writing this, so, if you do have issues that arise from that, my ability to assist may be hampered, but will still be considered on a case-by-case basis.


..this text.
Pages: 1