[DYNRPG] CMS TOOLS: ADVANCED FASTER ATB

Make the battle speed faster & variable controlled!

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CMS Tools: Advanced Faster ATB Plugin v2.0
For RPG Maker 2003 with DynRPG v0.13 or higher
By PepsiOtaku
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This patch allows you to control the battle speed by a variable, and set a default percentage to multiply the battle speed by from within the DynRPG.ini. Variable values are not setup by percentile however.



Installation

To install the plugin, make sure that you have patched your project with cherry's DynRPG patch which
can be found here: http://cherrytree.at/dynrpg

1. Copy the "faster_atb_advanced.dll"into the DynPlugins folder of your own project.

2. Add the following (between the asterisks) to your DynRPG.ini

**********************************************


[faster_atb_advanced]
BattleSpeedVariable=4001
DefaultSpeed=200

**********************************************


3. Change "4001" to the Variable ID of your choice.

4. Change "200" to the percentage of your choice. 200 (2x speed) is the recommended value.


Instructions

To use, simply set your chosen variable to the value of your choice listed below. Values below 0 should
be used with caution as they're slower than RM2003's default, but potential uses could be some kind of
"Slow" spell, or you can build an ATB speed setting into your custom menu.

Variable value | Percentage
===========================
-4 | 0 = Paused
-3 | 25
-2 | 50
-1 | 75
1 | 100 = RM2003's default
2 | 200 = 2x (Recommended)
3 | 300 = 3x (Also Recommended)
4 | 400 = 4x (Not bad, but hectic if using Active mode)
5 | 500
6 | 600
7 | 700
8 | 800
9 | 900
10 | 1000
11 | 1100
12 | 1200
13 | 1300
14 | 1400
15 | 1500
16 | 1600

As a warning, 5x-16x are absurdly fast. I don't know why you would want to build them into your game. :)

Details

  • 152.0 KB
  • 244
  • 10/24/2021 12:09 PM

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Pages: 1
Question: By using this plug-in, is the setting in the DBS to set the ATB to Active or Wait rendered useless?
No, this plugin just changes the rate at which the battle progresses (which is basically a multiplier). If you want something a bit more involved, that will give you more control over stuff, check out my ATB Overhaul plugin here: http://rpgmaker.net/forums/topics/13468/?post=495020#post495020
Oh yeah, in retrospect, whether the battle is set to Active or Wait shouldn't affect the actual speed of battle. I didn't realize that they are actually two different things.
So I added this patch, and set the default speed to 300. I can't figure out why, but the enemy is getting three attacks with no wait between (could be more but hp is so low that it kos the hero) in before I can even attack once. It takes a little for the bar to fill up, but then there is no wait between enemy attacks.

Enemy Agility: 2
Hero Agility: 4

Is there something I can do to fix this? Are my stats too low its causing an issue, or is it another stat being used by the ATB's that could be causing this as well? I'll keep experimenting, but I was thrown for a loop there.

EDIT: I bumped my agility up to 12 and I almost got an attack it, but the enemy did three attacks in succession again.

Patches and Plugins I have:

Patches
Betteraep-custsaveload
messagedisplayhack
noautobattle
reflect_bugfixplus
SaveSwitch

Plugins
faster atb advanced
game hero rename


EDIT:
I'll just send a message.
This one's old. It only controls the overall speed of battle. Try this plugin instead:

http://rpgmaker.net/engines/rm2k3/utilities/60/
author=PepsiOtaku
This one's old. It only controls the overall speed of battle. Try this plugin instead:

http://rpgmaker.net/engines/rm2k3/utilities/60/


Link is dead?
Looks like the "rm2k3" part of the url was changed to rt2k3:


http://rpgmaker.net/engines/rt2k3/utilities/60/
author=PepsiOtaku
Looks like the "rm2k3" part of the url was changed to rt2k3:


http://rpgmaker.net/engines/rt2k3/utilities/60/


Thanks! I may be back here for questions depending on how using this goes for me... Nearing completion of my game and I want that faster ATB speed!
This plugin is absolutely badass. Well done!

I tried it for the first time today and it works like a dream.

I think it should be compulsory for all 2k3 games to include this...
Pages: 1