SAVELOAD SWITCH

Turns on a switch whenever you load/save.

Turns on a switch whenever you load/save, allowing you to set save/load based common events. You can do stuff like make randomly appearing/stocked treasure chests (FFX), or a combo counter that resets itself if you try to save (the battle chain system of FF12).

This includes a demo, which is rather short, but shows basically how you work this. Normally, you use end events and shut off the switch after calling the event. But I had objects that appear on save/load, so I used another method.

Details

  • 21.6 MB
  • 192
  • 12/23/2023 04:32 PM

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Pages: 1
This is very cool. I wish I had this a few years ago.
You have it now though. :)

Hopefully, you can make use of it, I personally don't need it (yet anyway).
author=bulmabriefs144
You have it now though. :)

Hopefully, you can make use of it, I personally don't need it (yet anyway).


That is very true, I'm sure I can regardless.
Pages: 1