Description

Holy hello! It's been 10 years already of the current site being up and around so it's time to celebrate!


Wow, 10 years... A lot of us weren't here ten years ago (myself included) and in that time we've seen so many faces come and go. So much talent, drive, initiative and invention. An incredible amount of dreams coming true, people pulling through and crafting, creation and positivity.

We've all grown as people, all helped craft a community where being open and friendly is the goal, and shared our hopes and dreams with each other, no matter where we come from or how old we are. And some of us are pretty damn old. ;p

Which brings us to the crux of this event - RMN is getting old, so let's reflect a while on where we came from and what inspired us to become game developers in the first place - whether it be hobbyist, professional or somewhere in-between. It's time to put on those nostalgia glasses and go back to where it all began. It's time to go...



A I M
The aim of this event is to create a simple retro-styled game over 10 days in celebration of RMN's 10th birthday!

Retro-styled can include either the gameplay, sound/music design, graphics or plot/story design. There are many games out there that count as retro, in different genres and with different visuals, so don't think you need to make a FF1 look-alike in order to hit the theme. Early Sonic, Mario, Leisure Suit Larry, Tetris, Zelda, Contra, Kirby, Megaman, Donkey Kong, Pong, Bomberman, Castlevania, Carmen Sandiago, Street Fighter, Alex the Kidd, Pacman... these are all games that hit the mark for retro. So don't feel as though you're limited to just jRPGs in this.

Here's a few sites where you can get a good idea of what Retro may mean:
Play Retro Games
Emulator Online
Retro Games


R U L E S
- You may start making your game on Saturday 3rd of June.
- Games must be completed before Monday the 12th of June.
- You may start collecting ideas, graphics, etc before the starting date, but no actually starting the game itself (in engine).
- Open to any engine, genre, etc as long as it abides by site rules.
- You may create a game page for the game, but to submit you will need to upload the file itself to the event page. Check FAQ for a how-to guide on submitting to the event.
- The game must abide by the theme of the event.

B O N U S
If you'd like to, there's a bonus challenge of making a game in 10 hours instead of 10 days. What this means is you must create the game within 10 hours over the course of the 10 day period, but that you can only use 10 hours of game development to make the game in. Again, it should abide by the theme of the event, and site rules regarding games. If you do take part in this challenge, make sure to note in the title of your game download that it's a 10 hour game by using the 10H tag.


Here's a Playlist of the gamepages that have been created for games from this event: https://rpgmaker.net/users/Liberty/playlists/72180/


F A Q
Only one gam?
Nope! You can go for more than one game, or be part of a team in one game and make your own personal game too. Hell, make a 10 day game and a 10 hour game! Go for gold!


How does resource???


How do I submit my game to the event?
Make sure that you have the game folder compressed in some way. You can do this a few ways. If the engine you use has an auto-compiler, that is one way. If it does not, download a free program like 7zip and right-mouse click on the folder the game is in, choosing the Compress Folder/Create Self-Extractor choice.

Ultimately you need a single file that holds all of your game's data, resources and misc to upload. Then on this page hit Submit in the top-right. Choose Browse to find your file and then submit it for upload. Leave the page open until it redirects to another page. Your game is now accepted to this event.

Details

  • 06/03/2017 12:00 AM
  • 06/12/2017 02:59 AM
  • 07/24/2017 12:00 AM
  • 10

Achievements

Registration

You must be logged in to sign up for RETROMANIA! .

Teams Members Entry Votes
We all know she's not gonna make anything. :/
  • 0
Perren Storytellers
  • 0
Team of One
  • 2
RETRO IS DOOMED
  • 0
Oldschool startup sound!
  • 2
Might actually be Magic this time (YAH, RIIIIIIIGHT!)
  • 0
I can't believe it's not Kloe
  • 0
TEAM SEA SLUG- I MEAN, FAXANADOG!
  • 4
Retro? What's retro again? XD no idea how this will turn out but still I'm going to make my best :)
  • 0
Veronica Cucamonga would like to battle!excepteveryaneweventmakes2k3staysat60FPSeventhoughIhave600+eventson1map
  • 0
Breath of Poke Survivor
  • 0
Let's make another detective game
  • 0
  • 0
No, Mr. Bond. I expect you to Dy.
  • 5
Uncle Hexatona's Old Games for Old People
  • 0
Seiro's Lost Levels
  • 0
Take me to the back alley, i got pixels
  • 1
VAERY GOUD GAM
  • 0
RANDOM ALL CAPS TOWNSPERSON!
  • 1
hello all :) enjoy the event !!
  • 0
0x0A-foot Pole
  • 0
Team Oceans Dream
  • 1
Antique Retrotica
  • 0
No idea what to make... Guess I'll remake my previous birthday gam
  • 0
RIP GOOGLE BLOBS ILL MISS YOU
  • 0
JK It's too hard for 10 hours
  • 0
Team Silly Jam Game Somehow Turned Into My Magnum Opus
  • 2
RavenBlueindigo's Team
  • 0
Team Retro Infiltrator
  • 0
No Good (Start the Dance)
  • 0
TRYING SOMETHIN'
  • 0
god is dead
  • 2
Slowpoke
  • 0
Cafe Heart Team
  • 0
10H
  • 1
Amazing Title Screen and that's IT!
  • 0
Donald Trump be like ''I'll grope nes I see''
  • 0
5 Levels, 2½ Minutes, 1 Demo
  • 1
Ps3 is retro,right? J/K
64 flights of stairs
Ben 10-bit
AAAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAAAAHAHA
My Shitty Little Game
÷C AS H M ER E÷ ÷C AT H O DE÷ ÷R AY÷ ÷TU B E÷
LockeZ Designs A Retro Boss Battle For You
In retrospect, I'm retroactively retrodicting a retrocession.
I got three quarters of the way through one map in 4 days...
Pata Team
Team This Is My Wheelhouse
Retro Metro (i'm not good at team names)
RetrorteR
Team Won't Submit Anything For This Event
No pulse, no breath, cold as a cod.
I Built This Site, I Can Tear It Down
A VERY GOURD GAME
Something SMBX-y
¯\_(?)_/¯
Mark will try to make a horrible game again.
I am not going to submit a game due to sadness. Spoonz will never see light of day. Waiting for hate mail.
Team WHY AM I NOT MAKING MY MAIN GAME
Hazelsoft Presents Retrosoft
Two-Sided Team

Posts

author=GreatRedSpirit
And the time it calls it during teleport is in the moveto method in Game_Player...


..."Moveto". Not "transfer", like every other reference to map transfers in the code. And not mentioned in the comment header.

I want to slap whoever coded that, and this reminds me that anything I code professionally in the future MUST have proper comments and consistent naming.

Thanks for the assist, it's working fine now.

And actually, this problem was a good thing, as it forced me to vastly improve the map design with larger rooms anyway. XD
Craze
it's been a long winter
12921
GreatRedSpirit
Well I can't post screenshots because I'm at work so I'll post something else instead!

- General plot summary suffered first round of editing and most of it hit the floor. I had an entire toyline of villains get tossed because it's seriously a ten day game that I only really started yesterday (weekend was a wash). There's some unresolved stuff like is the main villain Lord Anaconda or Mordak the Malevolent (but only one) and if Kung the KungFu and Sofi the Sage will have any story presence beyond the start like DW2. With ten days and little actual content done I'm going to expect the floor to be a mess!

- I decided on a first draft of stats and general mechanics. Regular attacks are FF1-4 style of #ofHits * Damage calculation. The #ofHits isn't based on Hit% though but the weapon itself. The damage of each hit is based on STR and a multilier in the weapon minus the targets DEF. Some weapons are multiple but weak hits, some are few but heaver hits.

- Magic is the classic set damage range. I thought about Vancian casting but I wrote it off to avoid one more thing that wouldn't work at the last minute and the INT stat just gives MaxMP. Kung might get some STR spells or something, so far he's just designed to get a bunch of passives while the dog chews on the controller.

- Gear has weight and characters can only equip gear up to their WGHT stat. The only equipment restrictions is what a character can carry, there's nothing otherwise stopping Kung the bare chested martial artists from rolling around in Plate armor. Cribbed from Ultima basically although equipment capacity isn't tied to STR.

- In my attempt to not bother with compiling a tileset and using Ace's RTP I had to do so anyways. The indoor and outdoor tilesets are arranged in a way that makes it a pain to do the DW1-4 style maps as I'd like so I'm just putting the indoor and outdoor together to suit my needs.

- I actually have no idea what I'm going to do for music. Please look forward to it!

i am looking forward to this. i hope the devroom is your floor.



anybody who makes a similar dungeon to me will be fined and copyright striked
EDIT: Aaaaand you fixed the link before my post even got processed, ruining the joke. XD

For a simple circular type room, you make it look pretty nice.
mjshi
Jack of Most Trades
6327
I grossly overshot the speed at which I can event things. Looks like my 10 hour game is going to be a 10 day one...
Sooz
What if posting was like Mario jumping on a goomba
4225
author=Kanatakkun
My inbox said there are 250 notices...... and every of them is from this retromania event page. WUT


Look at this scrub who isn't constantly F5ing the event page instead of making gam!
InfectionFiles
the world ends in whatever my makerscore currently is
4318
Wait, people aren't constantly connected to RMN?

Then what are all these tubes for
Illy
Professional Amateur
3398
Are we allowed to submit our gamepages for these now or do we need to wait?
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
4748
author=InfectionFiles
Wait, people aren't constantly connected to RMN?

Then what are all these tubes for
author=Illy
Are we allowed to submit our gamepages for these now or do we need to wait?


You can submit whenever you're ready.
InfectionFiles
the world ends in whatever my makerscore currently is
4318
author=Mirak
author=InfectionFiles
Wait, people aren't constantly connected to RMN?

Then what are all these tubes for
^ +1

edit: how aremen was born
My game is now technically playable from start to finish. Still a lot more to do, though.
CashmereCat
Self-proclaimed Puzzle Snob
10114
author=Roger_Ln
My game is now technically playable from start to finish. Still a lot more to do, though.


My game is technically playable from start to finish. It's only a few seconds long, though, and it's nowhere near complete.
pianotm
The only thing in this game that's bonkers is CAVE_DOG.
17605
CashmereCat
Roger_Ln
My game is now technically playable from start to finish. Still a lot more to do, though.
My game is technically playable from start to finish. It's only a few seconds long, though, and it's nowhere near complete.


I have a complete ending. It's a lame duck ending, but it's available!
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
4748
My game's intro cutscene is longer than metal gear 4's intro ;_;
Tau
RMN sex symbol
3272
My game is so amazing it doesn't even exist yet! I'm definitely going to kickstarter it with some cool concept art.
author=Sooz
author=Kanatakkun
My inbox said there are 250 notices...... and every of them is from this retromania event page. WUT
Look at this scrub who isn't constantly F5ing the event page instead of making gam!


sdfghjkl because I'm too lazy to be lazy.
Sooz
What if posting was like Mario jumping on a goomba
4225
author=Illy
Are we allowed to submit our gamepages for these now or do we need to wait?


In case you're confused, you don't submit a gamepage for events, you just submit the gam directly to the event page. There's a howto on the main description.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5183
If you ALSO want to make a game page, you can of course, once you have enough screenshots, if you think your game is good enough to qualify for one. Though I'd probably recommend waiting until the event is over.
Unless the event specifically states you need a game page such as Winterruption required as part of the event rules.

Or you can do it for that sweet sweet black tar makerscore...
Here is last night's Super Fun Update Progress!

- I haven't actually mapped for ages so my already weak skills were extra garbage. I made one and started another but I don't like them but it's also a ten day contest so I don't have the time to go back and improve things. Hopefully I'll get better real quick, or at least get more used to the tileset so I can pump out my garbage faster.

- To make the game feel more retro I changed how sprites are animated via a script. Instead of the M-L-M-R cycle it's just L-R and both the player sprite and NPCs go through their walking animation at all times. I did adjust the animation timing too as otherwise it's way too fast.

- Added an old favorite progression item: Keys! As a bit of extra artificial busywork a locked door requires the player to select the correct key and I couldn't find a way so that the player could select a key while having it disabled in the item menu so I had to script hack that away. Keys are consumed upon use for now because fucking keys. Doors'll stay open at the very least because I'm not that rude.

- I could've sworn you could display the name of the party leader with \N[0] but not in Ace? Was that a 2k(3) feature? Anyways I added it anyways so that the party leader can narrate their life when they open chests and doors.

Yesterday's Music
youtube you're letting me down for not having a video of just that track

e: my posting is also bonus garbage