Description


The 2011 RMN Summer Games is a game-making contest, the goal of which is to make a game within one month. A theme will be announced at the start of the contest to ensure equal footing and development time for all participants, but otherwise just have fun making games!


-The contest will begin on August 1st 12:00 AM GMT and run until August 31st 11:59 PM GMT. Entries must be completed during this time frame.
-You may work with a team of any size to make a game.
-Your game may be made in any engine and may be any genre, not just an RPG.


-You ought to have permission to use all art, music, or other content. Rips will be frowned upon. How the content was created does not matter so long as you have the rights to use it.
-The game should run on Windows XP or higher. The judges should not require any additional components to play your entry.
-Show good sportsmanlike conduct towards your competitors.
-Most important rule: Have fun!


-All games will be required to loosely incorporate the theme (TBA. The theme could be anything from a setting to an abstract concept.)
-Entries started before the allotted time will be frowned upon. Entries submitted after the deadline will not be accepted. Extensions will be granted only in extraordinary circumstances. PLAN AHEAD.
-All entries will require a gameprofile.
-You must submit your entry to the event page (using the submission tools below).


Surrealism: movement that attempts to express the workings of the subconscious and is characterized by fantastic imagery and incongruous juxtaposition of subject matter.



First place I'm Scared of Girls

Second place Zephyr Skies: The Winter Sage

Third place Novella

Runner up Aetherion

Registration

You must be logged in to sign up for 2011 RMN Summer Games.

Teams Members Entry
Team Flame
Bludgeon of Inspiration
8bit Metal
NewNostalgiaProduction
Losers: Genesis
Gold Team
Team "Oh Crap Am I Really Doing This Alone?!"
Escape Artists Never Gam (?)
Imperishable Wombat Studios presents: Team Wombat Productions
Moga
MEIJI STUDIOS
Team Julie: Take Two
Team Sask
Team Hexasexa
Randomized Productions
Team Deadman
Team Raven
OOStudios
Ratty's Homebrew
No Mr Bond I Expect You To Dy
Just for fun!
FSNS
Tales of Menace
Retraux Gamezz
Did You Know That Go-Gurt Is Just Yogurt?
Cuack!
Unoriginal Team Name
Somnium
Fracture
Hip hip h:Orray!
Clockwork Wedding
fuck da police
Jackalotrun
Lupine Vidya
Team Lucid
Pie
i hate my life
GameAnyoneRPGer
Bit Bonton
I wish Kentona would make a game for this competition...
Will I actually make a game and submit it in time for once?
Ragnarok Studios
Brethren of the Dragon Flame
Alice & the hole
Hallowed Sanctum Studios

Posts

Seangrei
I'm not in a fantasy world, I just want to make games.
341
Come on, Kentona, you can do it! If the guy who de Hero's Sword can make a game for this competition, surely great designer as yourself can do the same. You still go time, man; don't give up yet!
im pretty sure it's called hero's quest thankyouverymuch

or wait... it's hero's kingdom???
K-hos
whoa You guys are hi-chaining without me? That's just not right. :<
721
I think Kentona needs a cheerleading squad.....
Yeah, and I need picture help, help me with my pictures someone?
Seangrei
I'm not in a fantasy world, I just want to make games.
341
author=Darken
im pretty sure it's called hero's quest thankyouverymuch

or wait... it's hero's kingdom???


No, I made Hero's Sword /: Check it out if you'd like. It ain't much, but it's quite playable.
Seangrei
I'm not in a fantasy world, I just want to make games.
341
Half way through our project ^^ Just a few more days until completion :D
So, close to competion?
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
Our game will be short one! (An hour, TOPS)
I am still confident in our ability to finish!
I'm going for a MAJOR push tonight to make some actual progress!
Seangrei
I'm not in a fantasy world, I just want to make games.
341
Go for it, Sam :D Me and the rest of MEIJI STUDIOS really made progress last night. If we finish in a couple more days, we may even add more features depending on our resources.
if im understanding this theme right its based on poems and pictures right?
chana
(Socrates would certainly not contadict me!)
1584
Look at "THEME" above. Maybe add "artistic" in front of "movement", and it can be through any form of art.
Use Renpy is a lot slower than I though :/, I will not give up to this competition but I do to the actual game we are working, it included more than 40 alternative endings but no way we could finish that in time, just realize the time that it requires, So I will create a short game and focus in the music and a little in the graphics to have the game on time.
There's actually enough time to have another idea and start it from scratch. There are two weeks left... the time it took all previous events' (Game Chill, Game Gale) games to be made.

Are you talking about the other events that I signed up for and dropped out of? :)
Submitting game page now! Decided to use Theodore's chipsets, because hey, they're not rips and under no license stipulations so no rules are broken! Plus it means I might actually finish this damned thing =P
I wonder if anyone will try applying a surrealist thinking to the game mechanics, not just to graphics and story.
Max McGee
with sorrow down past the fence
9159
That would be epic fail in my opinion. But interesting to play! (I'm not actually discouraging it.)
Seangrei
I'm not in a fantasy world, I just want to make games.
341
author=calunio
I wonder if anyone will try applying a surrealist thinking to the game mechanics, not just to graphics and story.


I think us at MEIJI STUDIOS are doing something along those lines. We're using alot of switches and timers for our gameplay,a well as puzzel-solving, but we are still putting alot of effort into our storline :D
chana
(Socrates would certainly not contadict me!)
1584
That's quite a question, does it mean you have some sort of idea of how you could do that?! (as far as painting goes, for example, I think the surrealists used the good all brushes and paint!..), though, if you do have some idea how to do that, that should be really interesting (or did I get "mechanics" right?)