Description


The 2011 RMN Summer Games is a game-making contest, the goal of which is to make a game within one month. A theme will be announced at the start of the contest to ensure equal footing and development time for all participants, but otherwise just have fun making games!


-The contest will begin on August 1st 12:00 AM GMT and run until August 31st 11:59 PM GMT. Entries must be completed during this time frame.
-You may work with a team of any size to make a game.
-Your game may be made in any engine and may be any genre, not just an RPG.


-You ought to have permission to use all art, music, or other content. Rips will be frowned upon. How the content was created does not matter so long as you have the rights to use it.
-The game should run on Windows XP or higher. The judges should not require any additional components to play your entry.
-Show good sportsmanlike conduct towards your competitors.
-Most important rule: Have fun!


-All games will be required to loosely incorporate the theme (TBA. The theme could be anything from a setting to an abstract concept.)
-Entries started before the allotted time will be frowned upon. Entries submitted after the deadline will not be accepted. Extensions will be granted only in extraordinary circumstances. PLAN AHEAD.
-All entries will require a gameprofile.
-You must submit your entry to the event page (using the submission tools below).


Surrealism: movement that attempts to express the workings of the subconscious and is characterized by fantastic imagery and incongruous juxtaposition of subject matter.



First place I'm Scared of Girls

Second place Zephyr Skies: The Winter Sage

Third place Novella

Runner up Aetherion

Registration

You must be logged in to sign up for 2011 RMN Summer Games.

Teams Members Entry
Team Flame
Bludgeon of Inspiration
8bit Metal
NewNostalgiaProduction
Losers: Genesis
Gold Team
Team "Oh Crap Am I Really Doing This Alone?!"
Escape Artists Never Gam (?)
Imperishable Wombat Studios presents: Team Wombat Productions
Moga
MEIJI STUDIOS
Team Julie: Take Two
Team Sask
Team Hexasexa
Randomized Productions
Team Deadman
Team Raven
OOStudios
Ratty's Homebrew
No Mr Bond I Expect You To Dy
Just for fun!
FSNS
Tales of Menace
Retraux Gamezz
Did You Know That Go-Gurt Is Just Yogurt?
Cuack!
Unoriginal Team Name
Somnium
Fracture
Hip hip h:Orray!
Clockwork Wedding
fuck da police
Jackalotrun
Lupine Vidya
Team Lucid
Pie
i hate my life
GameAnyoneRPGer
Bit Bonton
I wish Kentona would make a game for this competition...
Will I actually make a game and submit it in time for once?
Ragnarok Studios
Brethren of the Dragon Flame
Alice & the hole
Hallowed Sanctum Studios

Posts

Puddor
if squallbutts was a misao category i'd win every damn year
5702
YOU GUYS ARE SO GOING DOWN

imma do creppy horror surrealism zat ok
Whoa the Losers team is back! Can't wait to see what they will bring again :D
was going to enter but this theme is just not my thing, I was going to create some fantasy rpg but I don't see any way of making that fit with the theme, well good luck to everyone else.
Phooey. I may have to sit this out.
Arthouse isn't my house.
Marrend
Guardian of the Description Thread
21781
*Deep breath* I can do this. I can work with this theme. Not sure if I can win, but I'm doing this not for the competition, but for the practice.
Ratty524
The 524 is for 524 Stone Crabs
12986
"Surrealism: movement that attempts to express the workings of the subconscious and is characterized by fantastic imagery and incongruous juxtaposition of subject matter."
I think some of you guys are over-thinking this, here. I don't think it needs to be completely "artsy fartsy" so long as it at least fits this definition.
I'd just like to point out that this is not a graphic theme. You may express it graphically, but "express the workings of the subconscious and is characterized by fantastic imagery and incongruous juxtaposition of subject matter" has to do with more than just graphics.
Marrend
Guardian of the Description Thread
21781
My muse has seriously gotten into the groove with this. Already, I've got two very work-in-progress screenshots. I might just have me a gamepage up by the end of the day!?
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
Alright! Epischdrew and I are in!
Dudesoft
always a dudesoft, never a soft dude.
6309
Prepare to be assimilated into the minds of Shinan and I on a demented quest for illation in a world gone wrong.
so everyone is going to try and make space funeral
author=Darken
so everyone is going to try and make space funeral

Damn, our plan is revealed!
Game page submitted.
Intro movie done, 2 scenes finished, and battle system created (my god, it actually works!).
Ratty524
The 524 is for 524 Stone Crabs
12986
Dang, people are going fast with this. D: I'm still exploring the conceptual stage with this.
Jeez, also still in concept stages. : o We have a theme and some basica ideas, still not sure about gameplay.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
Writer's block. Uh-oh.

Although I guess the best approach to surrealism is making everything up as you go along. Makes it seem all artsy-like.
I have my concept planned out. Currently working on art assets. I am going to screw with your minds people.
author=Ratty524
Dang, people are going fast with this. D: I'm still exploring the conceptual stage with this.
whoa that's farther along than me! Mine's still all in my head.

Also, I am making the prequel to space funeral, Fantasy Birth :P
Marrend
Guardian of the Description Thread
21781
I was in the midst of writing a script (dialog, not code) for my game, but my mind wants to be more focused on seeing how the gameplay mechanic I'm want the game to have will work they way it's supposed to.
Hexatona
JESEUS MIMLLION SPOLERS
3702
author=Darken
so everyone is going to try and make space funeral


I am immune! I never played that yet, so I won't be influenced. Besides, I've already been working on the purrfect idea >:3.