Description

~ LOOK! ~
"In anticipation of Super RMN World 2: Bro-shi's Island (or whatever it will be called), I'm taking it upon myself to issue a call to all potential SMBX devs! Even if you've never touched the engine, now's the time to give it a shot!"
It's like what Isrieri said, and I'm saying the same thing for this sequel to the Castles Masterpiece Set!

Time to give SMBX a shot and make a level!


Sign Ups: 4/02~4/05
Development: 4/05~5/05
Compilation: 5/05~5/08
Release: 5/09

~ Hey, Listen! ~

This is important, as it'll affect what your levels are!

All levels must be made as if a part of one continuous castle. The continuous castles themselves each have their own theme and hub, five in total.

  • Shroomland ForestThis area's castle has many plants, especially mushrooms, and many piranha plant enemies! The foundation of this castle is blue-green bricks.

  • GreyOcean Ravine
    This area's castle has lots of water and grey-blue bricks.
    Many fish enemies should be used, remember your level doesn't have to be completely submerged, just use water!

  • Redbrick Desert
    This area's castle is basically dry, sandy with red-ish bricks for the foundation. Dry Bones (SMB3 Version/Resized SMW Version), cacti and various other Desert enemies should be here!

  • Sky Domain
    This area's castle is A giant floating castle, include many clouds and grey to white bricks! (SMW Castle tiles would work fine here)
    Enemies should consist of lakitus, parakoopas, bullet bills (Restrict the amount of homing koopas) and various other flying enemies.

  • Industrial Zone

This zone is to have aztec like bricks with many metal frameworks around it, this is because toadly is there, and he like steel.
Oh, and he also likes poison mushrooms, Mind-controlled toads and various spike traps, but that's just him.
Yes you must include those, if you want the graphics download them here:
http://rpgmaker.net/media/content/users/17331/locker/Industrial_Zone_enemies.zip



The first four areas listed are all avalible from the starting point, so you can do them in any order. Keep this in mind! This means that each continuous Castle needs to have easy and hard levels, not one or the other! If there are too many easy levels in a castle, we'll force the new additions to be harder, and vice-versa!

The exception to this rule is the fifth Overall Castle, the Industrial Zone. You should make your levels for this area more on the difficult end, as this area is only unlocked by completing the other four.

Fitting into the theme is not enough for the level to be accepted! Levels must have:

Be saved with THIS naming theme:
<dev>_<zone>_<level>_<diff>_<version>
Example:Ratty524_3_PursuitPalace_4_2

The Difficulty section is assumed to be out of 5, do not put 6 here (you might even want to refrain from making a 5 until the "Industrial Zone"

  • One checkpoint, and only one.
  • The game will only utilize Mario and Luigi as characters
  • All water must be swimmable. Waterfalls must not be.
  • An average castle should take no longer than 2 to 4 minutes to complete. (And no shorter than 1 minute)
  • The game wont be 2-player, so don't focus on it, but make sure it is at least possible for 2 players.
  • No secret stars.
  • At least two power ups, one at the start and one at the checkpoint.
  • Use invisible blocks wisely. No putting them over pits or other nonsense of that sort.
  • THE LEVEL MUST END IN ONE SMB3 STAR
  • THE LEVEL MUST CONTAIN 5 DRAGON COINS!
  • LEVELS CANNOT CONTAIN BOSSES-Mini bosses are okay, however. Just make sure that they are indeed mini!
  • LEVELS CANNOT HAVE: SMW Dry Bones (This is due to a height issue, if you fix this issue you may use them) SMW Bowser Statue. (This is again because of a height issue, if Mario st0od on top of the statue when it fired, Mario would get hurt.) Wall Zipping, this is when you have a 1-tile high hallway, super mario ducks and enters, and when you stand up you "Zip" through the wall. It's Extremely glitchy and can often break your level.


A participant can only submit up to 5 levels, 1 level for each Overall Castle.

~ WATCH OUT! ~
The story of this event is simple: You've received a letter from someone by the name of Mr. Zoad, an Archaeologist! He has asked you to explore a small but diverse island in search of an ancient relic. He warns you, however, that his competitors might be after the same thing.

You must explore the four ruined castles to find the whereabouts of this ancient relic, and be paid in big coins by Mr. Zoad!

Details

Registration

You must be logged in to sign up for Castles Masterpiece Set 2.

Posts

Ratty524
The 524 is for 524 Stone Crabs
12986
I almost forgot I volunteered to be a judge for this event. This is going to be awesome. :P

Question: Since there are four people critiquing these levels, what is the minimum requirement of approvals needed for a level to be accepted into the game? Are we doing this similar to RMN World where a majority of the judges have to approve of the stage before it's accepted, or does everyone need to approve of it?

Suggestion: You might want to elaborate a bit more on the theme of the levels for this event, since we are making castle-levels. Also, you might want to explain the overall difficulty progression for each world. Will members be required to put in difficulty ratings for their levels?
4 of you? I got this in a PM from seiromem, but he only listed the 3 of you as judges. I made him an event admin, though, so he will be able to edit the event description as desired and add himself as a judge (if he is one).

Don't ask me, I'm just going to make a level!
Ooh, I've been waiting for this! I shall most definitely participate! I've only made like one castle level ever so this is good practice
LEVELS CANNOT CONTAIN BOSSES-Mini bosses are okay, however. Just make sure that they are indeed mini!

Hmm... Does this mean that we're not going to have end-of-world bosses?

Also, is there a limit on the number of levels an individual can submit?
Ratty524
The 524 is for 524 Stone Crabs
12986
author=kentona
4 of you? I got this in a PM from seiromem, but he only listed the 3 of you as judges. I made him an event admin, though, so he will be able to edit the event description as desired and add himself as a judge (if he is one).

Don't ask me, I'm just going to make a level!

I included seiromem himself in my count, assuming he's going to be part of the critique process.
Seiromem
I would have more makerscore If I did things.
6375
author=Ratty524
I included seiromem himself in my count, assuming he's going to be part of the critique process.


I am not a judge, I doubt I could give any kind of valuable critique to a level. Sort of like the opposite of an art critic who can't draw, I'm an artist who can't criticize!
I'll just organize the levels in the way we discussed.

author=AlexanderXCIII
LEVELS CANNOT CONTAIN BOSSES-Mini bosses are okay, however. Just make sure that they are indeed mini!
Hmm... Does this mean that we're not going to have end-of-world bosses?


I actually don't think I elaborated on this.
Do we want Bosses at the end of each castle, or just the one boss at the end of the industrial zone?

Also, is there a limit on the number of levels an individual can submit?


Edited the event to include this rule.



author=Ratty524
Question: Since there are four people critiquing these levels, what is the minimum requirement of approvals needed for a level to be accepted into the game? Are we doing this similar to RMN World where a majority of the judges have to approve of the stage before it's accepted, or does everyone need to approve of it?

Suggestion: You might want to elaborate a bit more on the theme of the levels for this event, since we are making castle-levels. Also, you might want to explain the overall difficulty progression for each world. Will members be required to put in difficulty ratings for their levels?


A: All the judges must approve the level, unless only 2/3 are approving it and they third is disapproving due to Nonviable reasons (personal or otherwise)

Elaborate as in the content? I'll try my best!

Shroomland Forest: Lots of protruding giant shrooms, of all colors!
Green-ish Colored Stone.
Enemies: Piranha plants, fight flies, koopas, bats drybones etc.
Common Castle fare.

GreyOcean Ravine: Grey Bricks, flooded and cracked, maybe water spouts, boats/rafts etc.
Enemies: Lots O fish, (if you have access to the spiked fish from the graphic pack, use it!) and common castle fare.

Redbrick Desert: Red Bricks, dry/sand, has quicksand/lava, Common castle fare.

Sky Domain: It's basically a castle in the sky: SMW Castle tiles should be fitting.

Industrial Zone: It's basically Aztec-like ruins (so in a forest with the tan bricks) with machinery wrapped through-out, maybe even parts made entirely of machinery. I'll get a folder with the graphics available for download, we all know Toadly's gonna be there.
author=seiromem
I actually don't think I elaborated on this.
Do we want Bosses at the end of each castle, or just the one boss at the end of the industrial zone?

I would like end-of-world bosses, to give each individual castle a sense of closure.

Industrial Zone: It's basically Aztec-like ruins (so in a forest with the tan bricks) with machinery wrapped through-out, maybe even parts made entirely of machinery. I'll get a folder with the graphics available for download, we all know Toadly's gonna be there.

Drat. I already started a mock-up of a steampunk-ish factory lev... I mean, I believe this is the first time I've heard "Industrial" and "Aztec-like" used in the same context.
i know this will sound weird but your profile picture sorta reminds me of malcom mcdowell Ratty
author=lonestarluigi
i know this will sound weird but your profile picture sorta reminds me of malcom mcdowell Ratty

Oh man, can we have a Caligula-themed castle?
A pure representation of how I feel right now...
What a great day to be alive.

Castles Masterpiece Set gets a sequel.
Super RMN World gets its sequel too – and gets featured!
And The Last King Of Hyrule is almost about to completed and released soon.

masterofmayhem
I can defiantly see where you’re coming from
2610
Tiss a good time to be an SMBX fan...

Well better get to work.
Hm, I might make a level or two, but I'll have to think about it.
I'm gonna be AFK all next week while I go on a camping trip (as a surprise from an old mate, I totally didn't plan it) don't like be evil or anything and banish me from the land of judgedom...
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Otabo
Hm, I might make a level or two, but I'll have to think about it.

What's there to think about? :P
author=Ratty524
author=Otabo
Hm, I might make a level or two, but I'll have to think about it.
What's there to think about? :P
Whether to do one or two, I suppose.
author=jackalotrun
I'm gonna be AFK all next week while I go on a camping trip (as a surprise from an old mate, I totally didn't plan it) don't like be evil or anything and banish me from the land of judgedom...

Nevermind, turns out it's a caravan trip, I'm still connected, you can put down your angry mob signs now.
author=kentona
author=Ratty524
author=Otabo
Hm, I might make a level or two, but I'll have to think about it.
What's there to think about? :P
Whether to do one or two, I suppose.


It's more like if I can even come up with an idea for a level period.
Decky
I'm a dog pirate
19645
Here's where Kentona gets the lead on makerscore again.
author=Deckiller
Here's where Kentona gets the lead on makerscore again.
I am going to unleash a torrent of games in the next 4 months, just you wait!