Description

You have traveled back in time to the 90s! You look around your room and see a massive collection of games. Mario, Zelda, Mega Man, Castlevania, Metroid, Sonic, Street Fighter, and more, all waiting to be played. You can listen to your older brother playing Doom in the other room and The Simpsons on the family TV. You see posters of the Ninja Turtles and Transformers, along with countless toys of all kinds. You can even sense the smell of pizza coming from the kitchen! So many great memories are coming back to you!

You go and turn on your computer and see something different. Not only is your computer more advanced than it ever was before. (Heck, you don't even remember having a computer all for you, you always shared the family computer) It now has a brand new program pre-installed: RPG Maker. "Awesome!" you think, "I can make one of those cool Final Fantasy games!". You proceed to spend hours planning how to make your dream game; thinking of sharing it with all your friends at school until you realize something... You only have a single floppy disk to put the game on.

Well, not everything was better in the past.

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The 1.44 Floppy disk event is a way to celebrate the now-obsolete data storage medium and also a way to go back in time and appreciate how valuable space back then; where every single byte was valuable and games were optimized to make the most of each one (Unlike modern games were 50+ GB games has kind of become the norm).

The idea is simple: Make a game that can fit into one floppy disk. While there were lots of different kinds of disks with varying capacities back then, the most standard and well-known was the 1.44 MB one. You are free to do whatever you want as long as it can fit into those 1.44 MB. You are not restricted to the technology of the era either. Any modern game engine is fair game, as long as the compressed game still fits into 1.44 MB.


RULES:
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- Teams are allowed.

- You may use any engine.

- You can use any resources you've made in the past. This includes making resources before the event officially starts.

- The games must be uploaded to the event page.

- There must be at least 10 minutes of gameplay.

- The game size can't be larger than 1.44 MB. (After compression of course)

- RTP is allowed but the game should run without it installed. If you need help here are some tutorials for RPG Maker 2003

- The game should be able to run out of the box with minimal fussing. This ideally means that it should run by just clicking the .exe file. But if the game requires some extra files then those same files should go within the 1.44 MB limit.

- The event begins on Wednesday the 14th of April and ends at 4:00 am Thursday the 29th of April. (14.4 days. Get it?)

- RPG Maker VX / Ace, MV, and MZ are not available for this event. Their projects even stripped down to the bare minimum don't give enough room to fit into 1.44 MB. You can still use them if you somehow manage to make the game fit though. Good luck!

- Any questions? You can send a PM to "El_WaKa" on RMN or "WaKa" in the Discord server.

REWARDS:
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The best overall game will not only receive "The Golden Disk" achievement but it will also get to pick a free steam key from a list of almost 400+ games! All aspects of a game are taken into consideration (graphics, sound, gameplay, etc.) with the extra emphasis on how much unique content is available in the limited space.

There are also some extra achievements and makerscore to be won!:

"Don't copy that Floppy" 14 MS: For releasing a demo.

"The Master Copy" 60 MS: For finishing a game.

"The Golden Disk" 70 MS: For the best overall game.

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The event is over! Check out the results over here!
Congratulations to Unchained by Decky! You won the Golden Disk!

Details

  • 04/14/2021 12:00 AM
  • 04/29/2021 04:00 AM
  • 10

Achievements

Registration

You must be logged in to sign up for 1.44 Floppy Disc Event .

Teams Members Entry
Looks like I need to try something beside MV
This team has performed an illegal action and will be shut down.
Nostalgia
Everybody do the flop!
Tass Times in RMN
www.eMachinesFloppyDiskSettlement.com
Mirak calls for help! But no one came...
shittyabandonwarez.cn/dos/drekirokr-3540/download/
I miss floppy disks
flop pies
Diskette 0 Drive Seek Failure
Keep on smilin'
Insert the system disk before inserting the game disk.
C:\DOS\Run
It's very interesting
Fflo's Quest inside Naughty Lord's Dungeon, should be "released" on the Nintendo DS
RM1K44(B)
Flippity Flappity Floop
Keep the faith and run away!
RPG Maker 1440
Momekas one man band
Yeah why not
Floppy, but not sloppy
You said we couldn't, so we did.
360kB is enough for anyone
Sandware
I copied that floppy
is it time?
A floppy disk or floppy diskette (sometimes casually referred to as a floppy or diskette) is a type of disk storage composed of
Floppy0153
Floppy Disks were invented by computers to help us
RM_256k
Friends: The JRPG
1998 called. ...Can...Can I stay there for a while? Please? :o
Team Double Density
(A)bort (R)etry (F)ail
Final Fantasy but bigger
GOT 144 PROBLEMS BUT THE DISC AIN'T ONE
Still Loading...
An excuse to use RM 2k again
First time using 2003. Hope this works
Vitrolic Virtue Studio
Floppy Healy
America On-Lion Free Trial Disc
Floppin' on the Floor
Magick SOFT

Posts

pianotm
The TM is for Totally Magical.
32347
I think we do have an IRC that nobody uses!
Let's open an IRC that nobody uses! :D
(Though we can bridge IRC with Discord, will not be able to see all channels but should work with i.e. general fine).
pianotm
The TM is for Totally Magical.
32347
We have a Slack that nobody uses, a Skype that nobody uses, and a few others that nobody uses.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
There is no alternative to discord when it comes to RMN, except perhaps the RMN steam group although I never see anybody using it to chat.
author=iddalai
I can't use Discord

It's the same for me.

What alternatives to Discord do you guys use?
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
author=Mirak
There was much rejoicing yes


Thanks for the reply! Cool. I was just curious because I can't use Discord and didn't see much movement over here.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
There was much rejoicing yes
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
Did people discuss the end of the event on Discord? Or not at all?
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
author=El_WaKa
Yeah, I apologize for being so harsh, but the balance left me a very sour taste that I couldn't shake off. And marking the secret party member as bad design is mostly because it's basically required if you want to beat the game, otherwise I wouldn't mind it as much. But hey, I'm glad that you took the criticism well, and I'm not lying when I say that there's some potential, it just needs some polishing.


It's all good. I understand the frustration since the event version of OATH was severely broken. I got ill midway through the event and was unable to properly test the game. I only managed to wrap it all up as a demo.

In retrospective, it would've been better to withdraw from the event than release an unfinished game since it cause more harm than good.

Thanks for your thoughts and thanks for this awesome event. I seriously enjoyed the theme and challenge (even if I couldn't finish it), it brought me back to another time.
author=iddalai
Thanks for the feedback, El_WaKa. It felt pretty harsh, but I appreciate it nonetheless. There's a lot I need to fix in the game.

I don't agree with your comment about terrible game design though. There's no hidden huge bonus and you don't need to "fail" to get it. It all comes down to the choices made by the player, directing them to different paths in the game.

Maybe you feel this way in this unfinished demo since the balance is completely broken.

Don't worry about the long wait. Life has been complicated for most of us, so it's all cool in my book.


Yeah, I apologize for being so harsh, but the balance left me a very sour taste that I couldn't shake off. And marking the secret party member as bad design is mostly because it's basically required if you want to beat the game, otherwise I wouldn't mind it as much. But hey, I'm glad that you took the criticism well, and I'm not lying when I say that there's some potential, it just needs some polishing.
Thank you El_WaKa for taking the time to play my game. Your feedback is very valid. In the meantime I worked on the enemy AI and brought some other improvements to the game. You'll find the new version here if you want to try it.

Your event was a fun challenge. Thanks again for the work you put in to organize it !
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
Thanks for the feedback, El_WaKa. It felt pretty harsh, but I appreciate it nonetheless. There's a lot I need to fix in the game.

I don't agree with your comment about terrible game design though. There's no hidden huge bonus and you don't need to "fail" to get it. It all comes down to the choices made by the player, directing them to different paths in the game.

Maybe you feel this way in this unfinished demo since the balance is completely broken.

Don't worry about the long wait. Life has been complicated for most of us, so it's all cool in my book.
The review is finally up! Check it out here!

First of all, I apologize for the long wait, I promise I'll be more responsible next time. And second: A big congratulations to all the participants! You guys rock and this wouldn't be possible without all of you!

I did most of the reviews after not sleeping for hours, any errors please notify me asdhasjdad
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
author=El_WaKa
author=iddalai
Congrats to everyone!

Unless I'm missing something, I think Corfaisus got the wrong achievement, since he released a full game.

@El_WaKa did you find the time to write down some thoughts on the games? Congrats on a very cool concept for an event!
Hey there! I'm working on a big post with my thoughts on every single game. Life has been pretty overwhelming though, so it took me more time and effort than I thought. In there I'll explain in more depth my thoughts about each entry. Hopefully, I'll finish it soon!


Heya! Hope everything gets better in your life. That kind of situation sucks a lot.

Take your time and good luck! Thanks.
author=iddalai
Congrats to everyone!

Unless I'm missing something, I think Corfaisus got the wrong achievement, since he released a full game.

@El_WaKa did you find the time to write down some thoughts on the games? Congrats on a very cool concept for an event!


Hey there! I'm working on a big post with my thoughts on every single game. Life has been pretty overwhelming though, so it took me more time and effort than I thought. In there I'll explain in more depth my thoughts about each entry. Hopefully, I'll finish it soon!
Decky
I'm a dog pirate
19645
author=Avee
Hey, we got the badges!
Congratulations to Deckiller (Unchained) for a well-deserved victory.

With so many participants, I think that the event was a great success.
Congratulations to everyone!


Thank you, good sir, and congrats to everyone who released something :D (Now I need to git movin' on playtesting and polishing the Expanded Version, lmao.)
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
Congrats to everyone!

Unless I'm missing something, I think Corfaisus got the wrong achievement, since he released a full game.

@El_WaKa did you find the time to write down some thoughts on the games? Congrats on a very cool concept for an event!
Hey, we got the badges!
Congratulations to Deckiller (Unchained) for a well-deserved victory.

With so many participants, I think that the event was a great success.
Congratulations to everyone!
author=kory_toombs
Overall I'm pretty happy with this event. I got to use a new engine and try new things. I hope everyone had the same positive experience I did and can share their positive experience on this thread.

I'm new to gamedev and struggle with perfectionism/indecision, but I got some advice and encouragement from some experienced forum members when I first joined this site. (Here's the thread.)

I'm definitely glad that I followed their advice and committed to joining the next event that came along! Creating my first game helped me build my confidence and belief that I can follow through.