“Greetings, Clone! I see you have heeded the call; yes, the call to construct an episode of diabolical proportions! Even if you’re a fresh clone or a veteran, now is your chance! Assist me by contributing a level or three to my cause, and we’ll give Mario and Co. a run for his money!”
Memo #1: Toolkit
-You require the SMBX engine to build the levels with.

-Save your level inside this folder; the folder contains the graphics that will be consistent throughout all level. Additional custom assets are in fact encouraged. If you wish to override a certain graphic, please submit a request form to Toadly Labeled: Seiromem

-Please name your levels like so: Username_Levelname

Memo #2: Level Creation Guidlines
-Your may create up to three levels of any difficulty. There will, however, be three “Worlds” not defined by theme, but by difficulty. Creating an easy level, a moderate level, and a difficult level is the recommended spread.

-Your level must contain a factory sub-theme. This theme may be as prominent or subtle as you like. Otherwise, you have creative freedom.

-Your levels must contain at least 1 variety of Hypno-Toad, as given in the Super Doctor Toadly World folder. Custom Hypno-toads are acceptable and encouraged.

-Your level must contain these essentials to every level: A Midway point (SMBX only allows one per level) A Power up at the beginning of the level and right after the midpoint at least, 5 Yoshi coins, which will have the same value as a 1-up, and must end in a SMB2 Exit, which is the pinkish orb next to Birdo on the SMB2 tap of the NPC screen.

-Avoid these common design pitfalls: Soft-Locking: Where Mario can become trapped in a level and not able to exit bar closing the game and starting back up again. Examples of soft-locking include: A pit Mario cannot jump out of, an essential NPC (such as a P-Switch) not spawning, or generally having forward progress be halted without any way to progress. Use Invisible Blocks responsibly, do not put them over pits players are supposed to jump over to cheat them out of a life. Such strategies are below a mad genius such as yourself!

-Your level must be able to be beaten by these characters: Mario, Luigi, and Toad.

-Your level cannot contain a boss; mini-bosses are fine, however.

-Your level may have a secret exit (a SMW Key and SMW Keyhole) but only a total of 6 levels may contain one. These secret exits will lead to treasure vaults, so hide them well!

Memo #3: Quality Control
Dr. Toadly labeled: Seiromem will be testing all levels submitted and providing feedback, which you are expected to take into consideration and revise your level until it is acceptable. Other participants are encouraged to test each others levels and give feedback as well, however Seiromem will have the final say on whether a level is accepted or not. Don’t worry about having the level be perfect on the first try; Seiromem will be making levels too, and would like your feedback on them!

”As you can see, quality is preferred and will be cultivated! Do not worry too much, as us Veteran Toadlys will assist you and make your level the best it can be! While we work together, we shall create an episode that shall never be forgotten by Mario!

Memo #4: Endgame
Once the event is over, all participants’ levels that have been accepted will be compiled into a single episode. After it has been compiled, a beta-version shall be released for testing by those who have submitted their levels. Once testing is completed, the episode shall be released, for all to play!


  • 04/10/2018 05:10 AM
  • 05/20/2018 05:10 AM


You must be logged in to sign up for Super Dr. Toadly World.


I would have more makerscore If I did things.
I'm aware of the benefits of sectioning in general, yes.

As for the benefits for this level, I want it to feel like a long corridor to the boss, so the pacing isn't too much of an issue. It has visual sections, however, such as the mechanical parts Vs. the forest parts.
Negative space is a small issue, but making them secret areas fixed most of them.

Although cloning the level to split it up into sections sounds convenient, I'll remember that trick.

Either way, I'll upload edits, a new level, and a boss level at some point!
RMN's Official Reviewmonger
'Kay. I did find it difficult to gauge my progress through it, though. Even one split could help, but that's up to you.
RMN's Official Reviewmonger
Okay, Immovable Object is updated! Its length should be fine now. I'm working on Containment Breach next, but it looks like that'll be ready next weekend.
I have nothing done yet. /progress report
I would have more makerscore If I did things.
First submission accepted goes to Halibabica, a little less than 2 weeks till the deadline no less!

Two Weeks Until The Deadline

And we have around 4 levels (excluding mine)
With those who are registered to participate, if every one of them makes a level, we might have a little something. Otherwise, there won't be enough for this thing. So don't be shy, whether or not its good, we can work with both you and it! Get to submittin' boys/girls!

Know that this is a submission deadline, NOT a revision deadline!
What would be the downside to extending this event until there are enough levels to fulfill your original intent?
I would have more makerscore If I did things.
People get lazy, thinking I'll just extend the deadline for them if we don't have enough levels by the time we get near it every time.

Either way, I'll be PMing everyone who has joined this event and not submitted anything nor claimed to be working on anything in a day or two to see if they plan on doing anything, and if they need more time.

If you ever see someone say I'm bored" point them in this direction!
Got my 2nd level done, just gonna play test it a bunch and check for any problems before I submit, might start work on my 3rd level tomorrow.
Professional Amateur
Yeah I hate to say it but with the new Seasons event hitting I'm really itching to tackle that. I was planning on trying to crank out at least one level but the inspiration just isn't there right now. So sorry folks D:
I saw the event and decided to submit a level that I had made a long time ago. All I did was tweak it to fit the event. Mechanized Hatred. It's a bastard of a level too.

I may submit more. My main problem is time, given I don't time for much of anything these days. I know there is a 3 level limit. I have other levels on the back burner I can submit if you'd like if you're in desperate need of additional levels. Just know they don't all have a factory theme.

Also, I found an old level I did for you. Took less than 10 minutes to patch it for this project.

Only other thing I'll post is all my unreleased stuff (well, technically not all of it. I have another computer with more levels on it, but it's in storage somewhere). If you see a level you like in the pack, let me know, and I can edit it to fit this project's guidelines.

Additional Note: Went back and replayed my levels. Did not realize how varied the NPC behavior was on the toads. Rebalanced accordingly.
So I'm going to go ahead and take away my previous offer. Instead of offering my unreleased levels, I went ahead and made a new one called Munitions Depot. That'll be my last contribution, given my time issues in real life.
RMN's Official Reviewmonger
Submitted my second stage, Containment Breach! It's supposed to be an easier puzzle stage, but it can get pretty tough if 173 doesn't want to cooperate.

I have it in me to make one more level, but that'll be next week.
I would have more makerscore If I did things.
Thank you Darklord for your contributions.

I'll look the new levels over, give feedback, then finish my two other levels, Strike the Foes! and Ebonflow.

kentona is the only one who replied after I sent a mass mail, and Davenport and RocketKnight are the only ones who've even looked at it.

Just a few more levels will justify putting them together for a game. Maybe this will be a good time to test a few compilation tactics.
The 524 is for 524 Stone Crabs
Shitty thing is that I kind of wanted to participate in this but my own computer is out of commission for the time being so welp. :X
RMN's Official Reviewmonger
It seems Dr. Toadly had an evil plot to overthrow the Earth by disabling the computers of specific game designers. It's an inside job!
Before anyone plays my level the green house, I made some changes to it, I wasn't satisfied with it before hand.

And I have a theory that Dr.Toadly is secretly trying to control the whole website.
One of RMN's Top 10 Admins of all-time
I am almost started thinking about considering making a level design idea
RMN's Official Reviewmonger
That's Canadian for "you're on your own."
RMN's Official Reviewmonger
Ah, crud, I forgot it was due to end today. I made one last level for it, so here you go: Hypno-Toad Training Facility
I would have more makerscore If I did things.
Event, Complete! Also yes I'll take that third level of yours, Hali.

"The amount of levels I've collected is... underwhelming, but appreciated all the same! I shall make great use of these! Please, allow me to extend each of you an invitation... to the construction of the compilation! Testing and what not. Once the gamepage is accepted, of course."

so yeah, if you have any last minute submissions, I'll probably use them, but only today!