Description

So last month RPG Maker MZ, the latest in the RPG Maker series, was released! With a bunch of quality of life upgrades, better ability to run on potatoes and a whole new way of dealing with animations (and plugins, too) - well it's a pretty decent upgrade!


So, we're gonna celebrate the next footstep in the beloved series by having a small event to check it out. The idea behind this event is to play with the engine and see what it can do in comparison to other RM engines, at the base level. Basically, you can do testing, figure out eventing and just mess around with what's there. Get a feel for the engine and how it is to make stuff in, how it stacks up against other RM engines or how RM engines feel to gammak in.

Thankfully, this time they released it with a trial version! Extra fun for those who don't have the cashola to buy. ;p


Rules
- Make a small game (at least 5 minutes gameplay) over the course of a week.
- Can only use RPG Maker MZ (bought or trial is fine)
- NO PLUGINS! We're going old-school! (holy shit)
- RTP only! (I know. I'm sorry ;.; )
- Gammak start Midnight of Friday 18th/Saturday 19th.
- Gammak end Midnight of Sunday 27th/Monday 28th.


Make sure to check your hourly offset in Settings so that the timer on the side of this page shows the start and end times in your timezone!



Submit
To sign up, add your name to the list below.
When you're done hit Submit in the top-right corner of this page (just above the logo).



This is a challenge and get-to-know-you event! Oh... AND A COMPETITION!
What does that mean? It means you are challenged to make something short and sweet using ONLY the base components of the engine. Eventing and RTP. No plugins, no custom art (bar UIs for evented menus, for example), no parallaxing. Use the engine as it stands, without additions, to create a game.

Thus the reason why it's a shorter event. So people can just dive in, mess about a bit and get to know/understand the engine whilst making something simple (if they're new to RPG Maker) or challenge themselves with the restrictions of events/RTP only (for those who are used to the engine).

COMPETITION
Thanks to Ocean and his generosity this is now a Competition. The prize? A full version of RPG MAKER MZ! I (liberty) will be the judge, you will be the jury and there's no need for an executioner!

After the event ends, there will be a week to play the games and you can vote on which game you thought was the best of the bunch. I will then judge from the top 3 games that you, the jury, have picked and choose the overall winner!


STREAMS


- Tomorrow's Child by pianotm
- An Essay in Insipidity II by CarlosDavilla
- Attack of the MZ RTP by seacliff217
- Awakening The Past by TsunamiJurai
- The Legend of Solstice by SoulRain



- Caudecus Anomaly by coelocanth
- Deadly Mist, Dense Minds by Make_it_MagiK
- Fragment by Puddor
- From the Light by Gurkengelee
- MZN BCN by Avee



- Heaven's Game MZ by Marrend
- Luke Daimont: Absolute Mayhem by Beregon
- Math Reider by Delsin7
- Traditional Rear Plug by Mirak
- Project 4 by Deckiller
- The Game with No Name by JustAShyDoge


FAQs

Can we use custom art such as pictures?
Only if they're RTP edits (for example, editing the window skin for UI purposes or facesets for portraits, etc)

What about DLCs that were released with the engine? The 60+ plugins and extra DLC files?
Nope! Only what is in the engine when you crack it open on a new project (bar, again, UI pictures).

Generator faces/sprites okay?
Yes.

RTP edits?
Self-edits are allowed but they must be based on the RTP and not be custom stuff.


What about scriptlets?
You can use scriptlets to call stuff - like a shortcut to commands, but not to add/remove stuff.



Where can I get the engine and how much does it cost?
You can buy the engine either on Steam or on RPGMakerWeb, however, there is also a free trial that lets you use the engine unrestricted for 20 days. If you don't know whether you want to buy it yet, get the trial instead.


Details

  • 09/19/2020 12:00 AM
  • 09/28/2020 02:00 AM
  • 10/10/2020 12:00 AM

Achievements

Registration

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Posts

I am still not sure if I am going to finish in time. And if I do, the game had some serious changes: it's just half the lenght as it was before (I have cut out half of the story and the whole gameplay part), battles aren't included, and neither is the nice little crafting system I had intended to put in. Long story short, I will upload a boring visual novelish kinda game. Whatever... I will surely continue it this week, because even if shorter than all my other rpgs, I feel it has some potential. Let's hope for the best.
CashmereCat
Self-proclaimed Puzzle Snob
11638
Yet again, I failed to create something
author=Liberty
unfortunately it's only a week long event. That said, if you want to do more to the game after that time, you certainly can! You only need 5 minutes of gameplay for your game to count for a badge, as long as you upload it here before the end of the event.

I certainly have plans to expand my own after this event is over.

In terms of time, it’s more pressing. If I upload in advance, the game time may be less than 5 minutes.
Marrend
Guardian of the Description Thread
21781
There's a little less than three hours to go before the event closes. Well, less than that to account for upload time! Do what you can in the time that's left. If you can't make it, all I can say is that ya damn well tried!
Decky
I'm a dog pirate
19645
Welp, I got the opening dungeon completed and 4 of the classes finished. Should be 20-30 minutes of gameplay. You can also explore the world map and the first town afterward.
CarlosDavilla
A tired, eternal fool. carlosdavilla.info
1855
Mine's ready. The game page too.
So, submitted my game already. Here's its gamepage, Luke Daimont: Absolute Mayhem. Hope you like it, it's my first RPG Maker game ever (well, finished one, anyway), so it's pretty rough around the edges.
Hopefully didn't disqualify me or anything, but I re-uploaded my project with a few minor fixes.
author=seacliff217
Hopefully didn't disqualify me or anything, but I re-uploaded my project with a few minor fixes.


Same.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Ladies and gentlemen, another exquisite gourmet offering of five minutes or less by yours truly has been uploaded exclusively on this very event page.

Tread carefully.

It's hot. (in more ways than one)
Ok, I have uploaded my "game"... Like I said I had to cut half the content out from the game in order to upload it in time, sooooo... yeah. It's just reading. There is no gameplay. But I hope you will find enjoyable nevertheless. I didn't test it, so let's hope there are no major bugs.
Community Voting is now open! You have a week to play and vote for your favourites! The top three will then be judged by myself and the winner will recieve a copy of RPG Maker MZ!

Play and Vote! Go GO Go!
TO VOTE, CLICK ON THE TOP-RIGHT =VOTE= COMMAND AND PICK YOUR FAVOURITE GAME OF THE BUNCH!
There is now also a gamepage. Never did one before, so I hope it is ok. Now onto playing and voting!
Marrend
Guardian of the Description Thread
21781
Currently in the process of downloading entries! I'll be jotting down thoughts as I play to both give feedback and give reasons toward my vote.
JustAShyDoge
Still a dumb and shy doggo
9731
I'm going to make a gamepage Soon™ when I finally get a name for my game.

As for now, just know that I welcome, accept any feedback. Drop me a public post, PM or DM anytime anyday.
I am also downloading all games. I have already played Puddor's entry "Fragment" and I was impressed! Can't wait to play all the other ones!
Marrend
Guardian of the Description Thread
21781
I must have picked the longest games to play first. Deckiller's Project 4 took me a little over a half-hour and I'm running through Puddor's Fragements, clocking in at around 44 minutes, and still going!

*Edit: I guess I shouldn't talk yet about game-length. I've still quite a number of entries to go!
CarlosDavilla
A tired, eternal fool. carlosdavilla.info
1855
I'm on the process of fixing minor bugs and grammar mistakes and adding new things to my entry. Probably a day or two to get it done. When my gamepage gets posted (which I hope it'll be soon), I'll be uploading the new version there.
To anyone who is going to play my entry, be warned that there are certain ways to interact with certain NPCs and events. There are ones that can only be talked to while approaching from the back, others from the front, etc. Other than that, the game is finishable.
Pay attention to what the characters are saying, by the way. This way you won't get lost.
pianotm
The TM is for Totally Magical.
32378
Apparently the fail state for the rock puzzle fades to eternal black. Success should work fine, though.

Edit: I have fixed it. You know, I don't understand why after 25 years, Enterbrain is miserably incapable of making fadeout/in work in anything but transfers. That was the problem. I literally have on a single event page.

Put the wrong boulder on a switch.
Character yells at you for putting the wrong one on the switch.
Fadeout
Use set event location to reset boulder positions.
Fadein.

There are no page changes. This is all in the same conditional branch. But it won't call the fadein. I had to switch to tints.