Description

This has been a big year for the RPG Maker series, with the release of RPG Maker 2000 and RPG Maker 2003, as well as the news of RPG Maker MV coming in the future! As such, we've held a fair amount of RM-only events. But what about the other engines out there? There's a lot of them and with the recent Humble Bundle packs and new releases, they haven't seen much time in the spotlight in the site.

Thus, this time we're going to even the score - No RPG Maker event is a go!



Make a game during the month of October in an engine that is not part of the RPG Maker series.



- Make and release a project with-in the month of October, 2015.
- Only non-RM engines are allowed.
- No teams. (Though you can get people to help you, there's only a single prize and divvying it up would be quite difficult.)
- Only one per person.
- RM-clone engines are not allowed. It's a challenge people! Embrace it!
- You may release a demo or full game, but you an only win first prize with a full game. (Other prizes can be won with demos, though.)
- Games must have at least 10-20 minutes of game time.
- You cannot use an old game as a base, though you can certainly remake a game in a different engine. And pre-made resources are fine.
- Rips, edits, RTP and custom are all good.


All games must be submitted to the event page by the 31st of October, 11:59 GMT.

You may start brainstorming but nothing else until the 1st of October.

There will be NO extensions so plan your time wisely and make prayers to the Gods of Fate.




The First Place prize will be a 3D printed coin with the RMN logo on one side and your username on the other. The winner will also receive a badge and 80MS. Only a full game can win this prize.

2nd Place will receive a badge and 60MS.

3rd Place will receive a badge and 40MS.

All others will receive a badge and 25MS.



Placings will be picked by vote, but only votes by those who have been on the site before the competition started will count, so calling on tumblr or reddit to swing you to win won't work.


For those who don't recall (or know) we do have an engines page in case you've no idea where to start. You can also start checking out the different engines right away. Dive on in!


To sumbit:
Create a game page for your game, abiding by the rules of the site. It is highly recommended that you do this at least a few days before the end of the event!

Upload your game to the gamepage and then click the Submit button at the top of this page. From there you can choose the download you mean to submit.

This must all be done before the end date of the competition.



FAQ

Is RPG Toolkit taken as a clone engine?
I'm gonna go with yes and say 'Go challenge yourself, mate'. There's a lot of engines out there. We have a huge list of them on the engines page and a bunch of them are free.

Does it have to cooperate with Windows 7?
Make it compatible with at least Windows XP and 7. If people can't play your game they can't vote for it after all. Also, yes, PC Master race.

Will there be any theme or more guidelines given?
There might be additions to the guidelines depending on questions asked, though that will be more clarification. No theme.

So I can start working on ma gam right now?
Is it October yet? The start and end dates are shown in the top-right corner of the page, under the submit and management buttons. You can mess around to get used to an engine, but no actually making a start on your game. Brainstorming is fine, though. No concrete work!


Details

  • 10/01/2015 12:00 AM
  • 10/31/2015 11:59 PM

Achievements

Registration

You must be logged in to sign up for No-RM Event.

Posts

signed up! i had this story i've been wanting to make for the past two years or so and i think now is finally the time to do it.
SunflowerGames
The most beautiful user on RMN!
13323

Aiming to finish prior to October 23.
*Date is arbitrary and completely random.NOT
pianotm
The TM is for Totally Magical.
32347
Update: I. FUCKING. LOVE. UNREAL. ENGINE.

That is all.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
I spent most of today's free time coding a neat game over screen and i felt happy and enthusiastic over how it looked until i realized it doesn't contribute anything to gameplay time and it's just makeup.

Well at least i like it! It's better than what i had before, a simple "game over" text over the still scrolling game background.

How are you guys doing?
My TBS game still consists of only a scrolling tile demo. Only now it's threaded.

But I'm pretty sure all great games begin as a threaded scrolling tile demo. Right?
Well, as things are going now for me, I may at best only be able to submit a demo of the game by the end of the event.

Thank God demos are allowed in this event! :D
I've been spending my time binge watching Durara.
~yeah I should get to work ><
Hi Guys!!!

Is anyone working with Ren'Py that want me to join to the group?

I'm a Developer and if anyone want to try to produce something let me know.

Thanks
I believe a couple of pages ago you said the same thing and then someone (not me) pointed out that this is not a team event.
SunflowerGames
The most beautiful user on RMN!
13323
author=tanix
Hi Guys!!!

Is anyone working with Ren'Py that want me to join to the group?

I'm a Developer and if anyone want to try to produce something let me know.

Thanks


No

author=Shinan
I believe a couple of pages ago you said the same thing and then someone (not me) pointed out that this is not a team event.


That was me :)
Confirming - not a team event. You can get minor help (as in asking in the forums for help with something like if an event/code is buggy and how to fix it), but no actual teaming.
I check the rule:

- No teams. (Though you can get people to help you, there's only a single prize and divvying it up would be quite difficult.)

This is why I just want to help somebody with my skills in Ren'Py I'm not planning to join. XD I dont have draw skills, think in somebody that can draw a ugly stick man. I also dont have much time to invest on it to build everything and test it.

XD sorry to make so much noise
SunflowerGames
The most beautiful user on RMN!
13323

My Ren'Py game comprises of the most complicated:
+Showing Text
+Showing / Hiding Images
+Having Menus With Choices

Should be finished soon actually.
Cap_H
DIGITAL IDENTITY CRISIS
6625
author=kory_toombs
My Ren'Py game comprises of the most complicated:
+Showing Text
+Showing / Hiding Images
+Having Menus With Choices

So there are only menus with choices, yet no choices to be made.

I'm watching flicks and thinking about my lack of pixel-art skills. Also I reduced number of levels i wanted to include.
pianotm
The TM is for Totally Magical.
32347
Okay, since my game is being done in Unreal Engine and I'm in the process of learning, everything's going to be bland basic. I mean, basic polygons for buildings, and the basic character mannequins for the characters. The only thing I'll likely put any real work into the is the main character.
http://rpgmaker.net/media/content/users/23741/locker/athena_demo_screenshot.gif

Trying out my own, handwritten blitting routines for textures.
charblar
"wait you made this a career?"
3574
I was going to make something in IG Maker to blow you all away and take a small break in free time i had but as soon as I opening it my computer screamed in agony and crashed the program. I hope everyone's projects are going well though!

author=pianotm
Okay, since my game is being done in Unreal Engine and I'm in the process of learning, everything's going to be bland basic. I mean, basic polygons for buildings, and the basic character mannequins for the characters. The only thing I'll likely put any real work into the is the main character.
Oooh that sounds good piano! Thankfully a lot of stuff you can do in unreal with blueprint so the scripting that way isn't to tricky.
mjshi
Jack of Most Trades
6414
I ended up squishing all the screens into this single menu screen.

I should really get around to writing that 'story' thing rather than spending my time messing with the UI xD
pianotm
The TM is for Totally Magical.
32347
charblar
Oooh that sounds good piano! Thankfully a lot of stuff you can do in unreal with blueprint so the scripting that way isn't to tricky.

You know, I was screwing with Unity for 2 days getting used to the editor and 5 days actually trying to make something I could use as a base for my event game, and I couldn't even get a working player character on the screen using Unity's education resources. I thought maybe I probably wouldn't even have anything decent in a month using Unreal, even though it was easier to learn. But you know, after three days (one of which I mostly putzed around) with Unreal Engine 4 and their resources, I've already got a working maze platformer, and if I wanted to, could decide just to leave the game as it is, finish the level, and submit it in a couple of days as is (I'm not going to submit something with so little work into it, although I just might leave it as a maze runner).
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Screenshot? I'm curious. :P

I spent today's free time composing the songs for level 1 and 2. I wanted to compose the game over music too but i'm too tired.

I love midi. Even if it's a format almost no one uses anymore it is one of my favorites to compose. You don't need to worry about having the right instruments, or a wide selection of good quality vsts or soundfonts, you have the same instruments at all times and you just have to pick the ones you like and go nuts.