Description

Official album artwork commissioned from Yaichino. (Facebook | Instagram | Deviantart







All composers and game developers ahoy! For the following next few months we'll be collaborating to create a collection of at least 60 tracks of original, royalty free video game music for game developers to use in their video game projects and other media.

RMN Music Pack 2 will follow in the footsteps of the first pack's concept, aiming to provide game developers loop-able background themes for various game instances, mainly focusing on the JRPG genre, but possibly including some tracks that can also work in other media types as well.

The first music pack release has been well regarded and widely utilized, and RMN Music Pack 2 has been long awaited. Now we can switch the gears and begin realizing this great sequel.





This time around we'd prefer having the development and discussion of the album be more open and interactive. Join our discord channel at https://discord.gg/2YfdJNg to request music or instant feedback for your track. The goal is for everyone to work together in their best ability to bring the quality of the final collection as high as possible. If you are able to give feedback and pointers, you're definitely recommended to do so.

  • Game developers: now is a good chance to leave some requests for themes and styles you'd like to hear. There can be various game scenarios that might not all occur to a singular composer at the first thought, and even more to choose from where it comes to stylistic perspectives to approach the themes from.


  • Composers: first things first; the first music pack had certain standards, compositionally and mix-wise, for the submitted tracks to meet to be included in the final collection. Same applies this time around, though this time we will also have an additional release available on the RMN Music Pack 2 page, that will contain all the event submissions that didn't make the cut to the final collection, though did still fit in the event concept criteria.

    You will benefit of having a versatile digital audio workstation, rights to licensed libraries of virtual instruments, several years of experience under your belt, and the know-how of composing loop-able video game music. All the submission guidelines can be found further on.

    You'll also agree to the terms that anyone can use your music for free in their non-commercial purposes under creative commons by-nc 4.0 license as long as they credit you in the process. If any of the submitted music is requested to be used in commercial purposes, it can be done only by asking permission directly from you, the original author.

    The final collection will be made publicly available for download on multiple social and media online fronts utilizing the community's connections and channels, and it will be available for free in its entirety as a lossless collection, as well as alternate versions. The event will run for a few months, until we have 60 finalized and accepted tracks or more. (Room to flex up to 75 or so, if needed.)



  • Create a piece of music that can be used as a background track in video game, preferably in J-RPG genre. Instrumentation, style, and intended in-game use are at the discretion of the composer, but you can see to what members of the community are requesting and where the submissions so far are lacking.


  • The track has to be entirely your own work. It may not use unlicensed libraries and it can't lift thematic motifs from works of others. You can make tracks in collaboration with others, though this does not mean simply remixing previously distributed material.


  • The track has to be previously undistributed. You can submit material that you have been working on prior to this event, but which hasn't been made publicly available in its complete form before.


  • You agree to withhold from releasing your submitted tracks outside of RMN Music Pack 2 in their complete form before the music pack is complete and available for download.


  • The track shouldn't be a "fixed time track." Eg. it shouldn't ask for the listener's attention constantly by introducing too many major changes in terms of tempo, melody, or overarching scales, overall choice of instrumentation and whatnot. This doesn't mean your track can't be lively and varied - just keep the progressiveness and inclusion of themes in check and focus on establishing mainly a single theme per track.


  • The track has to meet certain standards where it comes to structure, tonality and balance of the mix. Make your instruments audible, yet contributing to a balanced space in soundscape. Make the leading voices clear, and ensure the mix has presence. You can listen to any current gen. professional soundtracks for mix reference, or if needed, ask help in Discord at https://discord.gg/2YfdJNg .

    You can also check the quality of the previous RMN Music Pack here to see which tracks were accepted in the end. We're of course looking to improve and bring up the over all mix quality even more where possible, but it should still give you a fair idea.


  • Your track has to loop - it has to return to a previously occurred section. After all the new compositional material has been introduced in your track it has to return to a previously occurred section from where it can start playing again. To demonstrate this in the song, you need to include the re-occurring sections from where the song starts playing from again, to the end of your pattern for at least 15 seconds or so, excluding any fade-out. Any fade-outs, software coded loop-points for game engines to utilize, and etc. will be added in the post processing of the album by the judge and event manager.


  • Render and submit your track as a .wav file. If possible, with 32 bit output and with the highest choice of re-sampling available to you. You can upload it to the event page and ask for feedback here, or as preferred, post it in our Discord channel at https://discord.gg/2YfdJNg .


  • You agree that anyone can use your music for free in their non-commercial purposes under creative commons by-nc 4.0 license as long as they credit you in the process. If any of the submitted music is requested to be used in commercial purposes, it can be done only by asking permission directly from you, the original author.


  • Open communication is recommended! When you're starting a specific type of theme, it may be a good idea to give a heads up to the other participants so that we know something of the specific type is already in the works! You can also introduce yourself here and let us know your preferred genre or choice of instrumentation, if any.


  • Once you have submitted a track to the event page it will be checked by the event manager: Happy, who will then provide feedback if necessary and proceeds to check the track as validated once it meets the submission standards.




Making a complete collection of great video game music is an award itself, but as a bonus there's also some additional prizes up for grabs. Prize amounts may increase if we receive additional monetary support!

  • Top contributor, community's choice: 125$ to the top contributor, chosen by community vote after the event.

  • Top contributor, judge's choice: 100$ to a different top contributor than community's choice, chosen by the event manager: Happy.

  • Luck of the draw: 75$ to a randomly selected participant with an accepted submission to the event.






The support of RMN's music events have been great so far. With our combined efforts we have so far managed to put together the funds for the artwork of both albums and generated some participation prizes for the entrants.

If you'd like to show further support to our music events, you can do so by donating with this link and your donation will be directed to increase the lucrativeness of RMN Music Pack 2, and in turn, generate more quality music. All support is greatly appreciated! Thank you!

Details

  • 07/01/2019 12:01 AM
  • 12/31/2019 11:59 PM
  • 2
  • Happy

Achievements

Registration

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Teams Members Entry
Mankai
Psycom Sound Team jdk
The Spoony Bard
Sibelius Take The Wheel
JP Soundworks
You'll like these
Team Who Let this Goddamn Furry in Here
Team Why am I even here
Xcalnarok
Auron_Silverburgh's Team
The Magic of Hazelsoft
Dark Rukkurt
Denn
Fanta
Chronicle of Tales
Joel Steudler Music
T. Fairchild Musick
Sensemayá
Magically Musical
World On Pixels
Team I Don't Have Time For This Right Now But Hope Y'all Have Fun
Virtuoso Ultima
JStewartMusic
guess i'll try something even though i'm not great at music
QZ Productions
I'm PROBABLY going to solo this
Brown Note
uhhh frostix :)
djRyoji
letsDOit
Slaleky
ENDgames
VGMMarkH
All Ideas No Time
Entry Status Key
  • - Pending
  • - Validating
  • - Accepted
  • - Rejected

Posts

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Amazing variety of songs and talent displayed here.
Definitely worth the wait, great job to everyone involved!
Finally! The wait is over!
A big thank to all the partecipants and the judges
I'm so hyped to start listening to this and probably use it in some games AW YEAH
It's so good im already using one in a game
It finally lives! I had a blast working on this pack. A huge thanks to Liberty for seeing to its release after its long dormancy.

And thanks also to everyone who contributed, and to the rest of the judges!
Heyo!

The pack has been released. Download link in the OP, but here for quick:
Download https://rpgmaker.net/resources/396/
Soundcloud: https://soundcloud.com/user-664051490/sets/rmn-music-pack-ii

Great job to everyone who took part. It was hard for the judges to choose between some of the tracks, lemme tell ya - they were all so good! The top 36 have been picked and put into a pack.

Woo~
Already answered this on discord, but some time soon. Had some trouble getting it set up and had to figure a work around.
So... how much longer are people going to have to wait for this thing? It's been just about as long since we decided to get the pack published without Happy as it had been at that point since he'd disappeared off the radar. I wouldn't be surprised if people have started posting their tracks elsewhere. I'm very tempted to do so myself.
We're only taking updates to the tracks already submitted, sorry, and that window is now closed as judging has officially begun.

@Auron, sorry, I didn't see this post of yours (not sure why you didn't get any emails or PMs, I sent a bunch off. Maybe I accidentally skipped you? >.<;) Thanks for keeping on! It's super appreciated!
author=Shade_Hunter
hey, I have been bit away due virus, am I able to participate yet with finishing songs?

If you have anything updated to submit, submissions are closing for judging after tomorrow (Friday, the eighth of May). I've just stopped back in myself to upload my updated tracks.

EDIT
Scratch that, it looks like the upload button has been disabled. I'm guessing we need to send the tracks directly to Liberty?
hey, I have been bit away due virus, am I able to participate yet with finishing songs?
author=Liberty
Update:
Judges have been chosen, emails/PMs have been sent to ask people if they still wish to take part and things are rolling.


I havent recieved any email but i would still participate in this if its ok. my tracks are still up there. do we need to make anything else or can we let them be like this and wait for the new judges to confirm them?

Thank you so much for keeping this RMN Music Pack rolling!!
Update:
Judges have been chosen, emails/PMs have been sent to ask people if they still wish to take part and things are rolling.
Update:

Okay, so I'm talking to the other mods and seeing what they think about getting a panel of a couple of people together to listen to the tracks and finalise a set for the completion. It won't be exactly what Happy had in mind but will be similar where possible. I will keep you all in the loop and ask for just a little more patience as we get this worked on and sorted. As it stands, I'm taking over the organisation of the event to make sure it gets pushed through. I'm giving it two weeks tops on a wait - I need to familiarise myself with what's there and get a group to listen. If anyone would like to volunteer to be on the panel of judges, please DM me. I understand that there are those who have their own tunes in the mix - we can finagle it so that they get checked by others so there shouldn't be a conflict of interest.

As to the monetary prize... I'm not sure where to go from that. Happy is the only one who has access to the money, unfortunately. He was trusted with it last time without issue and I didn't see a need to mistrust him with something that was already set up and worked. I'm rethinking my policies on monetary prizes and where the cash is kept in the future. Usually it's whoever is running the even that handles it but, well, once burned... (For what it's worth, I don't think he did the dirty and scampered with it or anything. It's just unfortunate that whatever has happened has happened in this way, so I doubt theft is at all anything to do with this.)

That said, badges will be awarded when finalisation is complete. I'm sorry that it has taken so long. I'd hoped against hope that Happy would just appear and go "Hey, sorry for the wait!" because he has got issues and has, even if been a bit disappeary before, always come back when needed. Unfortunately, I'm not willing to wait any longer. It should not have been left this long and for not getting on it sooner, I am very sorry.

Thank you so much for your patience, guys. It's really appreciated.
I'm getting anxious, too. I wish Happy would at least give us an update to let us know whether it's on hold or what. I'm considering withdrawing my tracks if this silence continues for much longer, and releasing them through my own channels instead.
Hello!

These are the tracks I submitted:

Haunted Mansion:
As the name suggests, it's meant for a cursed place of sorts, but can also work for some ancient ruins or other eerie and unsettling dungeons.

At the Black Market:
It's meant to describe a sort of exotic, maybe even esoteric place. Surely there must be something michievious going on though, given the sneaky or outright dissonant moments. For this reason it could also fit a character wich reflects these traits.

Grieving:
Again, this is quite self-explanatory: it depicts a melancholic scene with a longing undercurrent.

Rejoicing Mood:
This is a complete contrast to the previous track: a merry jingle that could be used for a menu, in a scene or as a cheerful character theme.
I added one last-minute entry, Kings Of Ancient Realms. It's intended as a character theme for noble kings. The Submission button seemed to still be active, so I assume it went through (it said it was successful) but I can send direct if necessary. It loops as-is, or cut just slightly shorter.
Happy
Devil's in the details
5367
Hey! Will take a few days to go through submissions, ensure we'll have the files as .wavs, create loop points for .ogg versions etc. If you still have late submissions, just send them directly to me!
Hi

I submitted my tracks:

============

1. Working Title 'Bossa'
___Just a silly riff on a Bossa Nova chord progression

2. Working Title 'Sneaking into the Fortress'
___Wrote this at the beginning of the event. Didn't have time to incorporate any feedback I got on it because I'm a loser

3. Working Title 'Experiment'
___Featuring Williams Paek on Saxophone. Once again, not changed from what I shared on discord (sorry!)

4. Working Title 'I don't know'
___Eh I wasn't going to submit but I thought why not. I'll get better at violin I promise (also sorry if the melody is cliched)

5. Working Title 'Dungeon'
___Wrote this a while back... it's kind of like 3 songs in one? I don't know if it holds together but hopefully others can find something good to use with it

6. Working Title 'Graceful Tenacity'
___Man I suck at battle themes. Again hopefully someone else can use it somehow, hence its appearance here

7. Working Title 'Tropical Paradise'
___Just a chill town theme (because we don't already have enough of those lol). Not a big fan of the trumpet part but eh

===========

Cheers everyone! Hopefully you enjoy the tracks even if they don't make it into the final pack/you don't find them useful in your games.

Looking forward to the next music event!
The names on mine should not have that underscore followed by nonsense letters and numbers. Those only seem to have appeared because I deleted them and the replaced file was the same name as the original.
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