Summer, with fields of wheat and grain blowing in the gentle breeze. Warmth that sinks into the skin making days long and lazy, perfect for swimming and indulging in frozen treats.

Autumn, full of gusty breezes and warm afternoons. Turning paths to gold as leaves fall like a riotously coloured shower, leaving the trees bare of their foliage, stark against the sky.

Winter, with frozen evenings spent huddled around an open flame, telling tales of the past and future to loved ones, a decorated tree listening in from the corner, it's tiny lights twinkling between leaves of green.

Spring, bursting with new life as the long sleep ends and nature returns ten-fold to rejoice with explosions of colour as all kinds of new plants turn their faces up to catch the sweet drops of fresh rain.

The four seasons are wonderful times full of amazing moments and this event focuses on them. There will be a total of six of these events over the course of the next few years. Each of the first four events will have you focus on a different complete game based on a season you didn't do before, allowing you to collect all four of the seasonal badges. The fifth will be a game where you will use all four seasons in a game. The sixth will be a second-chance event where you can finish off games from the previous events in order to get the badges you missed out on during that time. Keep an eye out for these events if you want to nab every badge!

Your aim this time - to make a game that uses one of these seasons as the main inspiration. They can be represented in different ways - surviving the frozen wilds, a story set in autumn following the death of a character, a visual novel with spring colours as the palette... the use is up to you, as long as it's easy to tell which season has been referenced. And no, just having the name of a season in the title doesn't count!

- You have one month in which to make the game.
- You may use any engine.
- You may use any resources you've used in the past, however, the game itself needs to be made within the month period. That is; if you made custom resources for a game in the past you may use those, however, you can't just take an old game and finish it off for the event.
- The games must have an accepted game page. The game page must be accepted before Sunday the 26th of January.
- Event begins on Saturday the 4th of January and ends at Midnight, Sunday the 2nd of February.
- Create a game based on a season. You must only use one season!
- You may not use a season that you have used in a previous Seasons of RMN event!

Each person who took part will receive a badge worth 10 MS.
Each person who completed a game will receive a badge worth 75 MS, themed around the season they drew inspiration from.

To reiterate - the season you choose doesn't have to be the season the game is set in but it needs to be a large component of the game, and easily recognisable as such.

Logo: Dorling Kindersley Limited.
Logo Text:


  • 01/04/2020 12:00 AM
  • 02/03/2020 04:00 AM


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Just watched Liberty's playthrough and added a post with some hints on the game page if anyone else needs some help. The battles DO get more interesting, and it is more balanced after you get 3 or 4 characters- I promise!

After winning 3 battles, Bruce will join you (the one who says you are not good enough). Each area except the elite area should have at least 1 weak opponent.

the quiz:
You can cheat as long as the teacher isn't looking. Getting at least 4/5 and finding all the power crystals will let Lucy join you. Getting 5/5 will give you a few bonus gems.

If you have over 50 snowballs in a battle, you will be rewarded with an item that lets you start the battle with 1 snowball.

-Try to save up $500 to get the other girl to join you. Beating the 2 Juniors at the beginning and exploring to find all the hidden gold should give you enough.

-You will be healed after every non-random battle, and the only place with random battles is Frost Mountain. If you want free healing, you can grind the 2 Juniors at the beginning.
OrudoPatto, kisama!
I didn't receive any.
The TM is for Totally Magical.
Phew! I gotta tell you, these Seasons events have proven to be a solid source of Makerscore.
Badges are done~

OrudoPatto, kisama!

Fixed a game breaking bug. New download added.
Update for ze Ozz' game.
Re-adds a missing audio file in the credits and fixes a few smol things in the main map.
OrudoPatto, kisama!
I passed through even though I'm not on the list, right? T.T
Okay, I will be streaming the games tomorrow, around Midday AEST (which is about 19 hours from now), so if anyone wants to drop on by and watch, then will be the time. I'll throw a link down here when I start and link back the video when it's finished in case people want to watch back.

Great job on getting it done, guys.
Thank you so much for the upload Grace Libby! I already added the upload of our game to the event uploads.

For any of you that liked our game, rest assured that Delsin and I will keep working on it in the coming weeks! >_<)b

Congrats to everyone that managed to finish in time!
OrudoPatto, kisama!
3319 ARGH!
I had trouble uploading and forgot some files and had to reupload... all in the last minute. Missed the deadline!

Please have mercy and accept anyway T_T
i bet she's a diva with a potion popping problem
12xeV first game page! Wow!

Well, I hit buttons until the elf died, found the map in my menu, went to a volcano(?), and died to a bunch of butterflies. so that was cool

i liked the idea of being a bat though
Ahhhhhh, so close to the deadline!!!!

Harold's Epic Snowball Fight. Just updated today with a couple of balancing issues and added animation for "steal" so it's easier to tell when they steal your snowballs.
And....Submitted my entry!

Now to chase for senpai, SENPAIIIIIIIII!!!!
It's a tradition? Since when?
Oh well. When in Rome :
The TM is for Totally Magical.
Oh, right! My gamepage has been up for a while now.
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