Description

WHAT IS THIS?
Super RMN World 2 is a collaborative effort to make a solid Mario game in SMBX. It's the latest in the RMN Bros. series that has run on this site over the years. Unlike previous events, this project is more organized to produce a cohesive result. Even so, all users of RMN are welcome to participate! No past experience necessary! I'm your gracious host, halibabica, and I'll be overseeing the whole thing.



THE STORY
The Mario Bros. are on vacation with Peach in Yoshi's Archipelago, a group of exotic islands far from the Mushroom Kingdom. Of course, wherever they go, trouble quickly follows. Bowser and his Koopa army crash the party and kidnap the princess! The brothers' mission is clear, but something seems off about Bowser'whatever may be, there's work to do! Mario and Luigi hop right to it with the help of the princess' devoted bodyguard, Agent Toad!



WHAT YOU NEED
To participate, you need only make stages in SMBX and submit them. There are some rules, though. Please read the following before diving in.

  • You need Super Mario Bros. X to make your levels.
  • You need to save your levels in this folder. Put it in SMBX's 'worlds' folder and save your levels inside. It contains resources that will be standard for the project.
  • Levels must be created for this event. Don't submit preexisting work!
  • You may use custom graphics and music, but be sure to put them in a folder with the same name as your level. This graphics pack may be useful.


Once you have the engine and the standard resources, you're ready to start! However, for your stages to be accepted, the following must be adhered to.



SUBMISSION GUIDELINES
As this game is intended to feel like a legit Mario title, there must be some consistency in the levels. For this project, you will need:

  • 1 middle ring; the checkpoint for your stage. It's the sparkly ring in the SMW NPC tab. You can't use more than one due to engine limitations, so place it wisely!
  • 5 smiley flowers; these replace dragon coins. They're also on the SMW NPC tab and your stage needs exactly five of them. They must all be obtainable in one go through the level. The debugger can tell you how many you used. For technical reasons, they must all be on the Default layer.
  • 1 end goal roulette; this gate marks the end of the stage. It's on the SMB3 NPC tab, and jumping through it ends the level. The player automatically walks to the right and off-screen when they touch it, so every level must end going to the right.


These objects will only appear if you save your level in the Super RMN World 2 folder. Include them in your stage, and beyond that, the sky's the limit! Or is it?



ADDITIONAL GUIDELINES
This game is themed around Yoshi, and SMBX has a wide variety of them. Each island has its own theme, too. Your stages need to match the themes of the islands they're being made for. The difficulty should be relative to the island's order in the game. Each island also has its own color of Yoshi, so any you include should match, and you're encouraged to use them!

  • You may only submit one stage to each island.
  • You must be able to complete each level while riding Yoshi. This means no ladders required for progress or jumps where you must ditch Yoshi. This includes boss stages (more on this later).



WIsland NameThemesYoshi
1Green Grass Islandgrass/woodGreen
2Deathly Desert Islandsand/ghostsYellow
3Giga Growth Islandplants/giantsPink
4Molten Mine Islandcave/lavaPurple
5Slip Drip Islandwater/iceLight Blue
6Sky High Islandcliffs/cloudsDark Blue
7Pyre Fire Islandfire/wastelandRed
8Brain Drain Islandpipes/factoryBlack

About boss stages, you're allowed to make them, but their rules differ slightly. Each island can only have one boss and one mini-boss. Boss stages should end with the boss room instead of the end goal roulette. Due to post-production event handling, you don't need to include an exit; the stage will end when the fight is over. Boss stages still need to be thematically appropriate and have 1 middle ring and 5 smiley flowers. The player should be able to beat the boss while riding Yoshi. The boss stages of islands 7 and 8 are reserved for story purposes.




GENERAL GUIDELINES
I know, I know, we're almost there. In addition to all of the above, please keep the following in mind:

  • Try to stick with one art style for your level. Don't mix SMB3 and SMW koopas/coins/etc.
  • Don't let mushrooms from blocks escape off nearby screen edges.
  • Since stages must end with the end goal roulette, all other exit types are banned.
  • The SMW Bowser statue and SMB3 Lakitu are banned for their quirkiness. Use the SMB3 Bowser statue and SMW Lakitu instead!
  • No swimmable waterfalls. These should be for aesthetic use only.
  • Stages must be two-player compatible. Include both player start positions and ensure the stage is passable more than once. Basically, avoid scenarios that could trap the 2nd player.
  • Prevent no-win situations. If the player isn't dead, they should still be able to complete the stage.
  • Avoid single-tile gaps. The player wall-zips if they stand up in a short passage. This can break the game sometimes, so use caution!





LEVEL FEEDBACK
'HALI THERE ARE TOO MANY RULES I HATE THIS'
I know the rules are extensive, but we're aiming to make this the best episode yet. Don't fret if you can't remember it all. As you submit your stages, I'll be reviewing them and providing feedback. You will be expected to use it to make revisions. Failure to do so may result in your levels being altered post-production, or denied completely! Users are encouraged to test each other's levels. Every bit of feedback helps!



TIMELINE
Submissions will be open for all of July. Afterward, there will be a two-week period where revisions can still be made (but no new submissions). Then the gates will shut and the rest of the game will be processed by yours truly. It will take time, but it will get done.

If you have any questions, please ask! I hope we can build a fantastic new RMN World together!

Details

  • 07/01/2016 12:00 AM
  • 08/15/2016 11:59 PM

Registration

You must be logged in to sign up for Super RMN World 2: Yoshi's Archipelago.

Participants Entries
kentona
Davenport
Jparker1984
Solitayre
Ratty524
outcry312
nin8halos
Bart_Sol
pyrodoom
Seiromem
jackalotrun
Blobofgoo
Animebryan
lonestarluigi
Jalex
TungerManU
NeverSilent
Illy
Frozen
Fflo
El_WaKa
Frogge
Punkitt
Thunder176
Kloe
KuraiYukiChan
eric00051
Entry Status Key
  • - Pending
  • - Validating
  • - Accepted
  • - Rejected

Posts

Seiromem
I would have more makerscore If I did things.
6375
Fair enough.
halibabica
RMN's Official Reviewmonger
16948
It's a bit late to jump in on making bosses, Seiromem. Since the boss stages are required for the game to be produced, I need to handle whatever ones remain.
Seiromem
I would have more makerscore If I did things.
6375
Which worlds DON'T have a boss level made yet? I want to get in on that action.
Another video feedback:

Chilly Tunnel (v1.1) (W5) by Fflo:



author=pyrodoom
author=Animebryan
Bill Bouncing in Billowy Brumes (v1.3) (W6) by pyrodoom:

Woah, holy crap.
I notice you're kind of angry in this video, and it seems to all stem from the fact I took out a blue yoshi.
I did make the changes you asked for and then some because you did these video reviews to show the level creators how their level plays, and when I saw how you played my level(by barely playing it), I fixed it. If you could give me something more than "put yoshi back in", I'd be happy. You didn't even note the changes I did make, all you seemed to care about is that you didn't have a blue yoshi at the beginning of the level.
If the issue is the gimmick of the stage, bouncing on Bullet Bills, than I don't know what to do. I just need something more than "Now there's only one fucking blue yoshi in the stage."

It's a bit late to say this I know, but I'd like to ask if I could keep Billowy Brumes placement in World 6 but have a Green Yoshi in the old Blue Yoshi's spot. It's a personal thing, yeah, but I just don't like blue yoshis because they break levels. I'm giving black yoshis a break because they are only in the last world and I haven't seen one in any of the World 8 levels I've played, so they are very rare.
The best way for me to say it: a black yoshi is a hammer suit if a blue yoshi is a tanooki suit. They are the OP Yoshis.

Sorry about that. Dealing with the editor's crap, re-recording Let's Tests & how much different the level feels without a Blue Yoshi just started to get on my last nerves that day.

author=halibabica
from pyrodoom
I'd like to ask if I could keep Billowy Brumes placement in World 6 but have a Green Yoshi in the old Blue Yoshi's spot.
Sorry, no dice. I know Blue Yoshis are harder to design around than regular ones, but that's the core gimmick of the entire game. These broken Yoshis only appear later in the game where they may turn the tide for less skilled players. If you want to make Blue Yoshi less useful, consider using fewer (or no) koopas. As for Bryan being upset about it, well, based on what I saw of his RMN Bros. LP's, he'll be upset anytime you prevent him from breaking the game wide open.

Hey! That was a cheap-shot! I don't always throw a hissy-fit just because I can't break the game!

As for the Naval Piranha fight, I'll take those new suggestions into consideration. I don't know why you mentioned the throwing blocks not being blue when they are. I've uploaded the level so both the level & boss fight can be tested as is.

My new levels so far are:
Naval Piranha's Bog (W3 Boss) - fully playable, but boss needs another revision
General Fly Guy's Air Force (W6 Boss) - level is playable but too hard to beat & boss is completely dysfunctional (need help Hali)
Boss Factory (W8 Mini-boss) - level is playable but too hard. Boss is beatable but hard (if you can reach it)
The Yoshi Relay Race (W9) - level is empty, just backgrounds & music

I also need to revise Barrel Volcano as well. It would be nice if someone would provide feedback (other than Hali) for my levels as I still don't have feedback for the 2nd version of Fire & Brimstone yet.
Solitayre
Circumstance penalty for being the bard.
18257
Yeah I hope we're all planning to spend some time after the deadline polishing up our levels after hali and others took the time to offer feedback.
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
author=Seiromem
You can perfect it AFTER you submit it, fool!
Seiromem
I would have more makerscore If I did things.
6375
You can perfect it AFTER you submit it, fool!
Kloe
I lost my arms in a tragic chibi accident
2236
author=halibabica
We're into the final day here, folks; less than 24 hours remain. Submit your stuff! Don't hold anything back!

KLOE I'M LOOKING AT YOU

I'm almost done! I wanted to finish before I submitted, sorry >.>
I proooooooobably should have at least updated an early version, but I wanted it to be perfect before I put it in!
W6 - Cumulus Crest Nimbus is finished and uploaded!
halibabica
RMN's Official Reviewmonger
16948
We're into the final day here, folks; less than 24 hours remain. Submit your stuff! Don't hold anything back!

KLOE I'M LOOKING AT YOU
Solitayre
Circumstance penalty for being the bard.
18257
Submitted my World 6 level. fly with Yoshi, follow the coins. It's a somewhat more challenging level since losing your Yoshi at a few points can mean death, to say nothing of getting hit while flying. I like it though.
Uploaded an unfinished form of my final level before the deadline.
Though it is unfinished, I'd like to see someone see what it's like and tell me how they feel about the direction their going. I'm near the middle of the stage, and I'm planning to put either a green or yellow(like cheese) Yoshi in the stage.
I do intend to have a boss in it, just a basic Mouser, though I can't find a SMW-styled Mouser. Not even a recolor.

Seiromem
I would have more makerscore If I did things.
6375
Added my Placeholder Levels, the levels aren't empty, they just contain a screen or two of what I plan on filling the level with.
Punkitt
notorious rpgmaker 2k3 shill
3341
Oh! Alright then, sweet.
halibabica
RMN's Official Reviewmonger
16948
@Punkitt: That's not an issue; don't worry about it.

@JParker: I'll check it out Monday. I'm at a convention out of state.
Punkitt
notorious rpgmaker 2k3 shill
3341
Wait, why?
Punkitt
notorious rpgmaker 2k3 shill
3341
(WOOPS DOUBLEPOST)
Any chance someone could try my level I'm anxious for an opinion :)
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
Might wanna submit them as zips if you plan to use custom graphics, punkitt :D
Punkitt
notorious rpgmaker 2k3 shill
3341
Hey, submitted some placeholder levels until I'm at my computer at home. Thanks!