Ends 04/13/2010 12:00 AM

Super RMN Bros. is a community event where everybody tries to make 2D Mario platformer levels and they all get put into one game: Super RMN Bros! The tool used for this is Super Mario Bros. X v1.2 Beta4, a PC Engine made to emulate the Mario games made on the NES and SNES. This event is to let everybody try out this new tool and see what we can make in two weeks in a genre everybody has played! Whip out those old Mario level drawing you made when you were eight! Live the dream of making your own Mario game! Show that RMNers can do more than just make RPGS!

Rules

  • The end of level marker is always a star. Each level can only have one star in it. Stars give a progress indicator throughout the game and for individual levels and since all levels will be available at the start of the game Stars are the best way for players to know what levels they've already done.
  • You can submit as many levels as you want as long as they fall within the rules.
  • Levels that don't meet a minimum level of quality will be rejected. Levels must be complete and all stars must be possible to acquire. Levels also need to be stable and not consistently crash the game. Excessively difficult levels that try to emulate the rage-inducing difficulty of Kaizo Mario or Super Mario Intrigue will also be rejected. This isn't meant to be about finding ways to infuriate the player and SMW rom hacks also have the benefit of save states, rewinds, and functional midpoints. Keep your level difficulty in check.
  • No custom music. Custom graphics are allowed.

What You Need to Participate

Super Mario Bros. X v1.2 Beta4, available at the bottom of the OP in the link. This is the latest version of SMBX with extra features that previous stable builds don't have. Make sure you download the correct version, the file size should be ~37.8MB. It has everything you need to get started from the player, the editor, and three sample worlds.

Submitting Your Levels

SMBX puts each level into its own *.lvl file. All you have to do is compress that, any custom graphics your level uses, and a text file with your level name, difficulty out of ten, and any important tidbits of information that you think would be handy to know (like a walkthrough for a puzzle level so I know what to do when making sure that the level can be finished) and submit it! Please keep each level in its own archive.

I'll be making a hub world where players can access any level in any order. The hub will be set up so similar-difficulty levels will be grouped together and levels with similar themes or gimmicks will be separated.

Just What is Super Mario Brothers X?

Super Mario Bros X is a freeware game engine by Redigit geared towards having the gameplay features and physics of Mario 3 and Super Mario World while adding a ton of cool features and not having to deal with the restrictions of the old (S)NES hardware. There's a lot it can do (and unfortunately some it can't, yet) but these videos do a much better job of showing it than I could explain:

Games are distributed as a world with levels package they can add to Super Mario Bros X and play from the main game. So far there's no way to make a self contained game so all players will need to download SMBX in order to even play the game. The game does come with a large set of graphics and sounds like the RPG Maker RTPs so everybody at least has a large number of platformer resources to work with (and it'll keep the download of the actual game itself small).

HELP!

The editor can be tricky to use so I made a SMBX Help thread on our forums! If you have any questions go there for some tips or helpful links.

Registration

You must be logged in to sign up for Super RMN Bros..

Posts

comment=26614
I was about to talk about how only Kentona has more makerscore than me then I noticed WIP's Makerscore.


hello
Max McGee
with sorrow down past the fence
9159
I will defeat you!
arcan
Having a signature is too mainstream. I'm not part of your system!
1866
Aw I made a map but forgot to sign up. Can i still submit it?
PM it to me. I'm still categorizing the levels so at this point it barely changes anything
GreatRedSpirit
I'm shooting for an early-Saturday release.


This is wrong, release Sunday (sorry but Friday just went up in smoke)
That's still pretty awesome! I am really looking forward to this as I stopped playing submissions (since I didn't want to spoil the ENTIRE GAME).
Magi
Resident Terrapin
1028
Is there a final list of all the accepted stages yet?
Oh yeah, I forgot to send out the rest of the rejection notices, sorry.
Max McGee
with sorrow down past the fence
9159
Wasn't this supposed to come out Sunday (yesterday)?
Max McGee
with sorrow down past the fence
9159
Well he has a lot of stupidly hard levels to play through/reject.
comment=27260
Well he has a lot of stupidly hard levels to play through/reject.
*cough* Acrophobia *cough cough*
I am a terribly tardy person, it's about done except W7+8+2 secret levels are still in limbo land waiting for me to figure out where to put 'em and what to put there.

I knew I should've gone with the unexciting M64 style hub

(all but one level have been corrected for acceptance)


(I also finished sorting the levels on Wednesday, so I really don't have any good excuses)
comment=27302
Where's the download link!


If you read GRS's comment above you'll see he's not quite finished yet. I should think when he's done it'll be posted on the homepage.
The gameprofile has shown up in my list of games, but I know that it is not publicly available yet. But soon!
Great, now after a while with this editor, makers will get torn apart for using defaults, just like rpg maker vx.
comment=27342
comment=27302
Where's the download link!
If you read GRS's comment above you'll see he's not quite finished yet. I should think when he's done it'll be posted on the homepage.

Ack! Sorry bro.
Super RMN Bros. Gameprofile link

I'll have all night tonight to finish this up
LEECH
who am i and how did i get in here
2599
Is there going to be a rmn brothers 2?

Would love to sign up to it if there was.