Description

A big component of games is the story, but there are games out there where the draw is not the story, the characters, the setting or the gameplay (well, not as much, anyway). It's the sidequests, and that's why we're here today - to make a game based on quests!


What is a Sidequest?
Sidequests are quests that are, quite often, optional. They tend to add more meat to a game and often require the player to do particular tasks in exchange for treasure. Different kinds of sidequests tend to have particular expectations on how to complete them.

They are as follows:

- Fetch Quests: Find items and bring them back to the quest giver. These can be as simple as buying an item from a shop, or as hard as going through a whole optional dungeon in order to find a lost item. They can be integral to the story, or not at all a part of it, but the main component is "Go here and get this for me".
- Battle/Exploration/Tutorial Quests: Usually revolve around aspects of the battle system, exploration or tutorial, which help your character learn how to use various aspects of the game. Usually these are once-and-done miniquests that aim to teach by example. "Jump over 10 logs/Create 3 potions/Use Combo-attack 5 times against an enemy" are all examples of these kinds of quests.
- Kill Quests: Kill x number of enemies for me! These are the most simple of quests, usually, though they can be annoying if the monster in question is hard to find.
- Chain Quests: A series of quests that connect to each other. "Bring this to my friend > it's the wrong item, go get me the right one > take this back to the original guy > now use this to kill an enemy for me > etc". They usually can contain various different types of quests within them.
- Escort Quests: Protect a character or thing until you reach a specific area. Some of these will require in or out of battle protection.
- Gather Quests: Like the Fetch Quests, this requires that you gather a set amount of items, whether from enemy drops or interaction with the environment. They require finding specific items, collecting an amount and bringing them back to the quest giver.
- Timed Quests: You usually have a set amount of time to do this quest in, and usually it overlaps with other kinds of quests, but the main component is that race against the clock.
- Hybrid Quests: Quests tend to overlap various quest types to create a particular quest. For example, a kill quest that also doubles as an escort mission, where you must help an NPC to kill a set amount of monsters for them to pass a test.
- Story Quests: Not usually considered sidequests, these are quests that move the story forward, but can also be used to delve deeper into the lore or characterisation of the game world or characters. They usually involve any of the above quest types but are centred around the story/lore/characters/etc of the game.

- Miniquests are sidequests in miniature. They tend to require very little of the player beyond what they've already done in the game, and rarely (if ever) ask the player to leave the immediate area/zone in order to complete them. Such quests can include aspects of any of the above, however on a much smaller scale. For example, giving someone a potion, asking you to kill rats in a room, asking you to talk to someone in the house next door.


What are we doing?
In this event the idea is to create a game that focuses on what would usually be an optional aspect of a game. The story of the game can be quite short, in and of itself, as the main aspect will be the quests themselves. In this event you can structure the game to follow only sidequests, or have a short story as an aside to the quests, but the main component of the game, the main focus, must be the quests.

You will be tasked to create a game with at least ten sidequests within it, if not more, and those required ten must make use of ten of the listed quest names below, either as direct reference to the quests themselves, or as inspiration for them.

That is: Make game with 10 or more sidequests, but 10 of them must be directly inspired from the listed quest names below. An actual over-arching story/main quest for your game is completely optional.


Rules
- Start on the 21sth of January. Remember to set your site time zone so that you can check this page for the event start and end times!
- Games must be full games. As the story isn't the main aspect, you can have something very short.
- When you have enough details about your game, CREATE A GAME PAGE, at least a few days before the end of the event (remember, game pages need to be checked over. Give time just in case it gets denied and you have to fix something! Last minute game pages will be met with face-palmage and me crossly flailing my arms around asking "Why?! Why do they do this every goddamn event?!")
- End date is midnight of February 19th. Again, please set your site timezone preferences so that you can tell when that is!
- You may team up, if you so wish.
- You may be part of multiple teams, if you so wish.
- You must include a list of the named quests you used in a Read Me file in the game folder OR someplace on the game page.

- Your game must have at least 10 of the named quests below.
- Your game can have no main quest, or something short. The main component must be the quests, though.

The Quests
Pick at least ten of the below names to base ten of your quests on. You may have more than ten quests total, or exactly ten, but a requirement of the event is to have ten quests within your game based on the quest names/titles below.

+ Blood on the Snow
+ The Ballad of the Grey Man
+ Suzy's Catastrophic Day
+ Oops! Suddenly... Cthulhu!
+ The Good, The Bad, and the Etc.
+ Where-ever I Lay My Head
+ Any Port in a Storm
+ Vape Me!
+ The Wrong Bees
+ The Case of the Empty Coffin
+ Midnight Rendezvous
+ Visions and Voices
+ The Last Dancer
+ Dark Side of the Road
+ Curses and Curls
+ The Shopping List
+ Her Sigh
+ Wendigo Mountain
+ Abigail Road
+ Luxuries of Lamplaw Lookout
+ A Twisted Beauty
+ Oops! Suddenly... Cthulhu! Part II
+ Twin Souls
+ The Mystery of the Missing Misao
+ Flowers at Fanninglow Fen
+ The Terrific Tale of One-Legged Lon
+ A Grave Remembrance
+ The Mistress and Her Cicisbeo
+ The Diamond of Gugglebug Gulch
+ Rune of the Moon
+ Ye Olde Guitar of the Blood God
+ The Toprock Narratives
+ The Downrock Diatribes
+ Power Moves and Freezes
+ Kitten Kabootle
+ Precognitive Dissonance
+ Chaos Emerald Weapon
+ Bone of Contention
+ Lord Jim: A Tale
+ Centaur for Disease Control
+ Fedora the Explorer
+ Temporal Pair of Socks
+ The Dragon, the Witch and the Wardrobe Malfunction
+ A Bridge Over Trolled Waters
+ Good Knight, Sweet Prince
+ The Littlest Megabiologist
+ The Dog Who Cried 'Woof!'
+ There's Snow Stopping Us Now!
+ On the Hills of Hervanen
+ Bandits in Bunkaloo Bush
+ All's Well That Ends Well
+ The Mourning After
+ rand(x) Time's The Charm
+ The Merchant of Riffolk
+ Of Dice and Men
+ Little Buoy, Blue
+ My Name, My Rules
+ "Normal" aka "Your Idea of Normal Hurts Me Deep, Deep Inside"
+ Help Me, Gobi One
+ The Golden Idol
+ A Stitch In Time
+ A Parade of Pandas
+ The Great Goatsby
+ Tex-Mex on the Beach
+ I Know What You Did Last Drummer
+ #blame(insertnameherebutesbyworksbestby)
+ Money Talks
+ Witch Upon a Star
+ Hello, Is It Bee You're Looking For
+ Which Hour?
+ Paint it Black-ish
+ These Ain't The Right Trousers
+ Lit Green with Envy
+ The Miracle on Ice
+ Three Crowns, One Euro
+ Dude, Where's My Griffin?!
+ Blackhawk's Down
+ The Gretzky Escape
+ Not Just Another Sidequest



Submission
To submit your game to the event, follow these directions:
- Sign up for this event.
- Create a Game Page when you have enough information about your game to do so. (Please leave enough time for it to go through the queue and to allow for uploading/fixing/etc.)
- When your Game Page has been accepted to the site, upload your game to the game page.
- When your game has finished uploading, come to this page and hit the "Submit" button in the top-right corner.
- From there pick the download of that game and submit it. It should show up next to your name on the list of entries.
- If you have any questions or issues, about this, please PM Liberty before the end date.
- Make sure to include the Read Me file with the names of the quests you were inspired by in the download (or somewhere on the game page).


FAQs
How obscure can we be?
A little obscure, yeah, but not so obscure that people can't figure out where the idea came from on the list. You can fudge the spelling on some of the words, too, as long as it remains similar to the original. For example "Morning > Mourning".

Details

  • 01/21/2017 12:00 AM
  • 02/20/2017 02:00 AM
  • 10

Achievements

Registration

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Teams Members Entry
Doing nothing or hardly trying
Its cold and there are frostwolves out
Crazuman
This Team has Nothing Whatsoever to do with Dragons
We screwed everything up, but we're trying to fix it now, okay?
Murder She Worf
Team Name
I HOPE THIS TIME I'D HAVE ENOUGH TIME FOR FINISH THIS FREAKIN' GAME
Team Late to the Party
Team Probably Not Making Anything Again
HexComet
We Have Slain the Dragon oh look a little girl lost her cat
Team Deckiller
a series of disappointing events
how the heck am I making a cohesive narrative out of this
Side by Side Warrior
When it's all over, we still have to clear up
Aw Hell,l I might as well join... I got nothing better to do.
Oh but it's Klold out side!
https://pics.onsizzle.com/Facebook-a212ce.png
Maybe I'll find time... mabe not... have some glitter meanwhile...
procedural quest generator
Merk-antile
Emag Retniw Memories
Team Names Suck
Gam Maek
TEAM SLACKER
80 Hours of Optional Content
A CAT AND HIS CHEERLEADER
Team FFX-2 Clone GOGOGOGOG
Team Name Goes Here
I Love Sidequests
Cute Girls do Cute Things
The weather outside is HOT AS HELL, let's make sidequests
The Weather Outside is Gam Mak
Team Not Gonna Submit Anything
Team (oh frick i accidentally lost all my motivation)
Sir Questalot
maybe someday sometime
Side Quest for Glory
Machine Hangar
Out questing, please come back later unless you want to join me
Team Rat Race
Hecka Cool Boys Studio (Punk + Hekset: Buddy Cop Duo)
Team, get it in
Team Name
I mak gams therefore I join
Whoops I just failed
Team-a-ding-ding
Studio SaGa Q
Team Blob of Game
Simple RTP Game
Always late to the party
Can't think of a name
Sidequest Lord
A Mechanical Garden
School, exams, and game making... I am not sure I can finish in time :(

Posts

An extra week would be nice. I'm sure I'm not the only one who is gonna get sick/have to take care of sick family during the Winterruption event. Hehe.

Extending a project/schoolwork due date a whole week would make Libby the most popular teacher. Suck on that, cool science teacher with the baking soda volcanoes!
an extra weekend sure turns this "might make" into something more certain for me! Makes XAS and handdrawn maps more doable as well! TuT
mjshi
Jack of Most Trades
6414
I can't think of any good reason to not give an extra week, if this is going to be decided via a poll sort of thing.

I doubt any participants would jump up and proclaim "Ooh, yes! I love having less time to do stuff! Sign me up!"
Isrieri
"My father told me this would happen."
6155
I am also in favor of an extra week.

I'm also in favor of free plates of chocolate chip cookies. That might be pushing my luck though.
I happily accept your extra week! Thanks, Libby~<3
Craze
why would i heal when i could equip a morningstar
15170
I wouldn't cry either way.
The plan was initially for the event to be a month long one, but I didn't want to run into the McBJ4 or burn everyone out with one event straight after another without rest, so I cut it short a week since we initially thought McBJ4 would be around Valentines. With the extra time between the two events now, though, putting that extra week back, I figured, was at good idea but I figured I'd ask to make sure that people wanted the time or not.
Who wouldn't want extra time to do nothing? XP
An extra week would be most welcome. :)
Caz
LET'SBIAN DO THIS.
6813
Showing off a little bit of Ocean's tile work while I'm testing the platformer-y bits. Made it so you can collect coins and "attack" (aka flail your arm around like a weirdo).

Thinking I'm gonna increase the saturation on the MC to fit in with the coins and stand out a bit more. Plus maybe add another frame to the attack animation, or make it longer so it's more obvious you're attacking.

Other than that, I can't wait to show off the rest of Ocean's art. He's done some amazing visuals!

Seiromem
I would have more makerscore If I did things.
6375
That's one more week to procrastinate, thanks!
O hey, I might actually be able to start a game thanks to this extension :'D
Phew! Now I can slack off some more! I was getting worried for a sec there.


In other news, my sons have been hard at work designing heroes. There's Faff, a big tough guy who wears a crown because he is the King of the Heroes; There's Braile, a fairy with wings; There's the Bee Wizard who carries a staff (I think they named him Piqt); And Stevvin, who uses grass powers.
@Caz: Looking pretty good! The setting looks interesting. I do think that the sprite blends in a bit too much with the green-gray floor tile. The sprite position also feels a bit inconsistent; sometimes it's located in the center of the floor and other times it's down at the lower edge.
ESBY
extreme disappointment
1238
i guess i can pretend to make a game for another week
Caz
LET'SBIAN DO THIS.
6813
author=Luiishu535
The sprite position also feels a bit inconsistent; sometimes it's located in the center of the floor and other times it's down at the lower edge.


Yeahhh that's a little big I've been trying to fix for ages ahah.. thanks for the feedback though! I'll definitely be doing both of those!
unity
You're magical to me.
12540
author=kentona
Phew! Now I can slack off some more! I was getting worried for a sec there.


In other news, my sons have been hard at work designing heroes. There's Faff, a big tough guy who wears a crown because he is the King of the Heroes; There's Braile, a fairy with wings; There's the Bee Wizard who carries a staff (I think they named him Piqt); And Stevvin, who uses grass powers.


We should have a future event where your kids design a bunch of heroes and we have to use them in a short game :D
author=kentona
In other news, my sons have been hard at work designing heroes. There's Faff, a big tough guy who wears a crown because he is the King of the Heroes; There's Braile, a fairy with wings; There's the Bee Wizard who carries a staff (I think they named him Piqt); And Stevvin, who uses grass powers.

But will they be able to face Colludas, Pincy and cia.?

author=Delsin7
Extending a project/schoolwork due date a whole week would make Libby the most popular teacher. Suck on that, cool science teacher with the baking soda volcanoes!
"Teacher! My dog ate the game-page can I submit tomorrow?"

As for project news, I did some small progress with the levels and bug-fix, but ended up working mostly on backgrounds, again.

Update: Is "The Maid of nevermore orb" a valid (and not too weird) subtitle? I managed to put a grammar mistake there? ...I'll probably end up changing it back to "Nowhere orb".

@Kevincalanor I really like it, it sounds very engrish which is right down my alley LEL

ALL YAYS FOR CAZxOSHUN PLATFORMRYAY

some (small) progress, doing these sprites is making me insane and i also stopped painting this map halfway and im gonna try to draw them on paper and scan them later to have richer textures instead of drawing purely digitally



i think im gonna tinker with them a bit more but... it's gonna be an ABS and they feel too static, so i'll probably need running sprites as well. I wanted sprites that tilt their heads and bodies like on SaGa Frontier and Legend of Mana, but that's (surprisingly) 3D, so I guess I shouldn't push myself that hard... (I'm NEVER gonna achieve the same level of foreshortening and threedimensionality as actual 3D sprites rendered with a pixel finish, so there's no point)

I'm gonna aim for a bit more organicity on the running sprites, though. Then there's attack sprites, spell uses, hurt sprites, enemies, maps to draw, battle animations... lol