LOCKEZ'S FORUM RPG

Posts

LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Guys, guys! I am starting a forum game. Like Space_Monkey's RPG that we played back in August this will be an RPG played using the Roll To Dodge system.

If you aren't familiar with Roll To Dodge, it's a really really simple tabletop RPG. Instead of the typical forty thousand rules, it really only has one main rule once the game starts. On every turn, each player gets to attempt one action. I will then roll a standard six-sided die to decide if you succeed:
1) Critical failure plus major backfire
2) Failure
3) Partial success
4) Success
5) Epic success
6) Success plus backfire or collateral damage (items or skills that grant a bonus to hit chance cannot change your roll from a 5 to a 6)

This means everything you do has a high chance of failing and a high chance of backfiring, resulting in typically hilarious scenarios. On the plus side, if you die, you will be revived at the next inn.

This will be a Final Fantasy themed game.


ABILITIES
When you join you can pick one usable spell or ability from any Final Fantasy game. Your character will have that ability. I will do my best to approximate the effects of this ability in the Roll To Dodge gameplay; it may not be as powerful as it was in the original game. You will be able to use your ability once per day.

You can also try to basically anything else non-magical that you think is realistic given your surroundings and inventory. Depending on how loosely you interpret the term "realistic," I might make the failure chance higher than normal.


ITEMS
Each player starts with 100 gil, with which you can purchase supplies:

Sword: 20 gil. Grants +1 to rolls when you attack with it.
Crossbow: 20 gil. Allows you to attack from long range.
Gun: 25 gil. Grants +1 to rolls when you attack with it and allows you to attack from long range, but you must spend a turn reloading it to use it more than once per battle.
Ten foot pole: 8 gil. Allows you to attack from ten feet away, but
grants -1 to rolls when you attack with it.
Shield: 20 gil. Grants -1 to enemy rolls when they attack you with
a short-range attack.
Armor: 50 gil. Grants -1 to enemy rolls when they attack you with
any type of attack.
Torch: 2 gil.
Water canteen: 1 gil.
Flask of booze: 4 gil.
Dried meat: 2 gil.
Lockpick set: 38 gil.
Rope: 1 gil.
Bucket: 1 gil.
Pillow: 3 gil.
Healing potion: 10 gil.
Ether: 25 gil. Allows you to use a special skill a second time in a single day.
Smoke bomb: 10 gil.
Vial of poison: 10 gil.
Attack dog: 20 gil.
Live turtle: 8 gil.
Obedient moogle: 85 gil.
Suspicious package, addressed to the village of Mist: 40 gil.
Motorcycle: 95 gil.
Tissue: 1 gil.

(note that your characters do not have to eat; you should only purchase food and drink if you think you can come up with more creative uses for it)


PLAYERS
CAVE_DOG_IS_BACK

Name
Dorakyura

Inventory
1x Mining Pick
1x Motorcycle
1x Rope
5x Water canteen
1x Vial of poison
1x Smoke bomb
1x Elixir
130x Toothpick
20 gil

Skill
Pig: Turns a person into a pig, or a pig into a person.


Yellow Magic

Inventory
1x Sword
1x Shield
1x Smoke Bomb
3x Healing Potion
1x Torch
1x Water Canteen
1x Rope
1x Wrench
1x Ten-Foot Pole
1x Flask Of Booze
1x Ether

Skill
Draw: Gives you a single casting of a random magic spell to use later. The magic can be stored permanently; it doesn't have to be used by the end of the day. Draw automatically succeeds, but the magic doesn't.

Drawn Magic
Cure: Heals an ally of wounds.


Avee

Inventory
1x Shield
1x Water canteen
1x Dried meat
1x Rope
1x Bucket
1x Smoke bomb
1x Vial of poison
1x Hoochie the attack dog
1x Suspicious package, addressed to the village of Mist
15x Tissues
20 gil
Skill
Bare Hands: Allows you to attack bare-handed as well as with a sword. Passive skills don't work very well with the "once per day" restriction, so I'm turning this into a self-buff that doesn't cost a turn to activate, and lasts until the end of the battle. There will be multiple battles on most days. The buff automatically succeeds.


Arandomgamemaker

Inventory
1x Crossbow
1x Shield
1x Moggy the obedient moogle
1x Sheldy the live turtle
1x Pile of soft feathers from inside a pillow
1x Empty water canteen

Skill
Cure: Heals a target of wounds.


Dudesoft

Name
Staph Tespan

Inventory
1x Sword
1x Crossbow
1x Gun
1x Armor
1x Ripped Jacket
1x Apocalypse Sandwich
5x Work Boots
1x Torch
1x Canteen of water
1x Flask of booze
1x Dried meat
1x Rope
1x Wrench
15 gil

Skill
Counter: For one round, all incoming attacks, whether successful or not, will be countered with a normal weapon attack (if you survive them and can attack). This is a self-buff that does not cost a turn to activate and automatically succeeds.


Idida1

Name
Idida1!

Inventory
1x Sword
1x Gun
1x Armor
1x Flask of booze
1x Rope
1x Suspicious package, addressed to the village of Mist

Skill
Holy: Attacks one enemy with an explosion of light from heaven.


If you wish to join, please post in this topic and tell us your ability and the items you want to buy. There is no deadline to join. New players can join at any time after the game is started. Signups are now closed because holy crap there are too many players and every post takes me two hours to write.
CAVE_DOG_IS_BACK
On sunny days, I go out walking
1142
My ability is Pig From Final Fantasy IV. I'm buying the motorcycle, the flask of booze, and the rope.
I would like:
One Obedient Moogle
One Pillow
One Smoke Bomb
One Torch
As for my ability I'd like:
Mug from FF9.
Nightowl
Remember when I actually used to make games? Me neither.
1577
I'll have:
One Sword
One Armor
One dried meat
One bucket
One rope
One flask of booze
One torch
One healing potion

My ability is Throw from FF5.

Can we throw other stuff besides weapons too in this RPG?
It would be humorous to throw a flask of booze at someone.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
I'm going to get:
One Ten-Foot Pole
One Sword (unless we can't have two weapons?)
One Torch
One Lock-Pick Set
One Rope
One Bucket
Two Healing Potions
One Smoke Bomb

My ability is Jump from...lots of FF's. I'm mainly thinking FF9.
Dudesoft
always a dudesoft, never a soft dude.
6309
Have fun!
-waits for Adventure Time to happen-
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
I'd like

One Sword
One Shield
One Smoke Bomb
Three Healing Potions
One Torch
One Water Canteen
One Rope
One Ten-Foot Pole
Two Flasks Of Booze

And the ability Draw from FFVIII.
Ability:
Slots from FF6.

Items:
Gun
Armor
Flask of Booze
Healing Potion
Live Turtle
Rope
Water Canteen
Tissue
I'll buy:

1 Water canteen
1 Dried meat
1 Rope
1 Bucket
1 Smoke bomb
1 Vial of poison
1 Attack dog
1 Suspicious package
15 Tissues

My ability is Barehanded from FF5.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I'll buy:

1x Sword: 20 gil
1x Shield: 20 gil
1x Armor: 50 gil
1x Torch
2x Water canteen
2x Dried meat
1x Rope
1x Tissue

The ability I want is "Battle Skill" (aka Break), from the Knight Class in FFT!
Ex: Weapon Break, Shield Break, etc...

Heh, we need someone with Cure now that I think of it, right?
okay I am in, later I will buy
How many people do we need to get started? :D
Marrend
Guardian of the Description Thread
21781
Cure is for wusses! I'm highly tempted to join this. If I do, I would want Math (Charge Time 5 Flare was total board-wipe!), since Gil Toss wouldn't be terribly efficient.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
RabitZ, you need to pick one skill, not a set of skills. So you could have Armor Break, or you could have Weapon Break, but you can't have all the breaks.

Marrend, similarly, you could have Level 5 Flare or Charge 2 Doom but you couldn't have the entire math skillset. Honestly I have no idea how I'd make this work in a turn-based game with no levels, and would need a suggestion.

Everyone else's choices are fine. I'm editing the initial post with the info from the players so far, and with details of how your skills will work. If the effect I gave your skill sounds dumb to you, suggest an alternative or pick a different skill.

This looks like enough people to start! Once rabitZ fixes his skill choice and MrChearlie posts his starting items/skill, I'll try to start the game up.

People can still join though, even after the game is started.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
Fine, I'll go with Weapon Break.
Marrend
Guardian of the Description Thread
21781
To be honest, I'm not sure how a Math skill would work in this environment either! Mimic? Ugh, no! Man, I'm running out of favorite FF abilities, here!
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I'd allow Mimic.

Avee in particular, check the original post and let me know if your skill seems okay. I wasn't really sure how to make a passive skill work with the once per day restriction.
Ability:
Barehanded (Final Fantasy V)
Items:
Armor x1 = 50 Gil
Healing Potion x1 = 10 Gil
Attack Dog x2 = 40 Gil
@Lockez: I chose Barehanded so I could save on weapons and still fight decently, as an auto-ability (or self-buff as you put it) so it's fine with me ^^
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
There's 2 of me up there :p
I'm guessing the second one is Allen Hunter