VX ACE CALL SCRIPT QUESTION

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Can anyone tell me the script call to add a skill to a specific actor?

Example: An item in the player's inventory teaches a skill. This is a feature in VX Ace. What ISN'T a feature is choosing WHO can learn it. By default, the item can be used on any party member. So I'd have to do it through a script call inside a common event.

Can anyone help?
I haven't tested this, but try having the item apply an invisible state on the target, then call a common event that checks which actor has that state and teach the skill to that actor, finally remove the invisible state.
Eh, that will work, but why go through all that when a single common event with Call Script can handle everything in one line, y'know?
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