RPG MAKER 2003 NUMBER LOCK

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I need help with making a puzzle of sort. I want this lock on a door to unlock after you input a number in. How would you make it if you input a specific number something happens.
You create an event with the "input number" command with let's say 4 digits, and choose a variable, let's call it "0001:Number." Then right below you put a conditional branch that has "when variable "0001:Number" is equal to "4022" (this is the password), this happens (your events that you want to happen.
Pages: 1