DIAGONAL MOVEMENT AT 60º (ISOMETRIC) AND NOT 45º (THE PATTERN OF RPGMAKER)

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I'm needing a script that, when walkin on the diagonal, the character move on a 60º and not 45º how it is on the rpgmaker. What I think is called Isometric Angle. Someone can do that? ( But for that, is necessary unite force with a pixel movement and I using Khass Pixel Movement for that...)

If someone could help me, I'l be glad ^^.
Pages: 1