THERE IS A NEW VERSION OF SMBX.

Posts

Pages: 1
http://www.supermariobrosx.org/forums/viewtopic.php?f=47&t=962

I guess this would be version 3.1 as opposed to 3.0 which I think we have.

Changes for 1.3.0.1:

Editor
-The button icons for various items no longer use GBA palettes.
-SMB2 Grass slopes have been fixed.
-SMB3 Wood slopes have been fixed.
-SMW Castle tiles have been fixed.
-New SMB3 sizables have been added.
-New SMW sizables have been added.
-Graphics with the GBA version palette now use the SNES palette like the rest of the graphics in the game.
-Various other graphical fixes.

Players
-Tanooki Mario is no longer missing a row of pixels on top.
-Toad now uses the sprite from SMB2 for the SNES. (He has more spots on his hat.)

Main Game
-New Princess Cliche has been added as a default episode.
-Two new battle stages have been added.
-There's a new intro level.

Music
-All music now has increased quality.

Sound
-All sounds now have increased quality.


I think this would help not only me, but the others working on the Zelda Event, and also anything mario related. The music quality increase is what caught my eye.
Isrieri
"My father told me this would happen."
6155
Call me when we get a star/more than one midpoint/actually good autoscrolling.
Ratty524
The 524 is for 524 Stone Crabs
12986
This was posted a while ago, I think. This honestly would have been better as a graphics pack, because other than some aesthetic changes, it's really the same engine.
Rave
Even newspapers have those nowadays.
290
But with fixed slopes.
halibabica
RMN's Official Reviewmonger
16903
from Kaliesto
The music quality increase is what caught my eye.

I did this already, though maybe they did it better. I dunno.
There's someone actually creating a new engine for making platformers that can import smbx .lvl and .wld files. I found this while looking into that new version of SMBX on another forum.

http://engine.wohlnet.ru/
Rave
Even newspapers have those nowadays.
290
Seems cool. Anyone tried to use it?
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