[RM2K3] GAME CRASH WHEN USING ITEMS IN COMBAT
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I recently came back to working some on my game again, but found out that when I use items in combat, it crashes my game with this error message:
"Access violation in module 'RPG_RT.exe' in with address 0049CCEF and offset 74197626 of type Write occured."
Any ideas?
"Access violation in module 'RPG_RT.exe' in with address 0049CCEF and offset 74197626 of type Write occured."
Any ideas?
Odd.
What engine? Are you using any particular scripts/plugins that mess with items?
Maybe try increasing the amount of items in the database (maybe it's referencing an item that doesn't exist due to shortening the list or re-arranging?)
What engine? Are you using any particular scripts/plugins that mess with items?
Maybe try increasing the amount of items in the database (maybe it's referencing an item that doesn't exist due to shortening the list or re-arranging?)
I run RM2K3 with these scripts/plugins:
animated_monsters.dll
battle_atb_overhaul.dll
battle_store_itemskill.dll
conditions_icons.dll
health_bars.dll
noautobattle.hpa
norow.hpa
patches.hpa
animated_monsters.dll
battle_atb_overhaul.dll
battle_store_itemskill.dll
conditions_icons.dll
health_bars.dll
noautobattle.hpa
norow.hpa
patches.hpa
author=MilenninSo there's a normal_skill_window_duration.hpa? ...
I run RM2K3 with these scripts/plugins:
[...]
patches.hpa
Try putting this into the DynPatches folder:
download Item(HPA)Fix - RPG_RT2k3 v1.08.ips
(Only if there is no normal_skill_window_duration.ips anywhere to be deleted)
Or patch it manually with LunarIPS
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