[RMVX ACE] HOW MAKE AVERAGE STEPS FOR ENCOUNTER A CONSTANT?

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Pages: 1
You know how the steps on map properties are the average steps required for each encounter. I want it to be a constant instead. If its 10 then an enemy should appear after every 10 steps.

Expecting a script solution. Thank you.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Either make a new script above main and write:

class Game_Player < Game_Character
  def make_encounter_count
    @encounter_count = $game_map.encounter_step
  end
end


Or just change the line in the actual content of make_encounter_count in Game_Player to that one. I would recommend making a new script; it's good practice to never directly edit any of the default scripts, no matter how minor the change.
Pages: 1