[RMVX ACE] ATTACK A SINGLE ENEMY, SPLASH DAMAGHE TO ALL OTHER ENEMIES?

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For my mage, I tried to think of a unique effect for each element so that his spells are unique. Example:

Fire - burn status
Ice - freeze status
Lightning - splash damage / chip damage to other enemies
Poison - poison obviously

The problem of course is that I see no way to do splash damage in RPG Maker.
I found this script which seems really cool:
http://forums.rpgmakerweb.com/index.php?/topic/9092-spash-damaging-skills/
But as far as I can tell it does the same amount of damage to all enemies, which defeats the point imo since RPG maker already lets you create spells that target all enemies. I want to make my Lightning spell to target a single enemy, but it would also damage nearby enemies.

I originally intended on a similar effect with grenades as well. (choose which enemy to throw the grenade at)
Craze
i bet she's a diva with a potion popping problem
13865
get this

https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/follow-up-skills/

and use it to have a single-target lightning spell followed immediately by an area skill. that's how i do it, anyway.
Craze
i bet she's a diva with a potion popping problem
13865
do trihan's thing
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
6003
You can also do this without scripts by just having the skill call a common event, and having the common event force the character to use a second skill.
I dont want to advertise or anything, but I made that script recently that allows you to do that. It's kinda hard for me to put a link up since I'm on my phone, byt you can check my submissions page instead. I named it 'Spirit Link'.

Hope that helps :)

Edit: Although I think Trihan's method will be easier to do. I just recalled that my script requires States, so it's more of a long-term kind of thing, rather than a per skill use splash damamge.
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