[RM2K3] WHAT ARE THE LIMITATIONS OF REPLACING "ATTACK" FOR A SKILL?

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Hello.

Let me explain this further: what are the limitations of having a skill called "Attack" instead of the normal "Attack" command? I have read something that if I do that, my "Attack" skill would never hit a critical and stuff like that.

I hope you can help me out with this.

Thanks in advance!
Critical chance doesn't apply to skills. Neither does the way that the default "Blind" condition works. I can't think of anything else.
author=Sated
Critical chance doesn't apply to skills. Neither does the way that the default "Blind" condition works. I can't think of anything else.


Thanks for replying. Fine, so I can think of a workaround involving battle events and such for landing criticals and the blind condition (I guess).

Anyone else who wants to contribute?

Thanks!
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