15 YEARS ON... >_<;

Posts

Pages: first prev 123 next last
nhubi
Liberté, égalité, fraternité
11099
author=Liberty
author=nhubi
Wait, didn't we just have an 8th birthday event? How did we miss the other seven years?
Someone hasn't read the About Us in the footer~ Tut tut.


Mea Culpa. I now have, the peach garden is a personal favourite xD, but that says 2003, which is 12 years ago, so I'm still missing a few years.
I believe there was a history of RMN topic somewhere that went into better/more accurate details. It does say "Current iteration of RMN" meaning that there was a version before it, though, hinting at an earlier history~
In a nutshell (from my own perspective):

It was 1999 and there was the Nexus. I had been developing an RPG maker on and off for a few years and I had just gotten an internet connection for the first time in 5 years (yes, I had it back in 1994 back when you needed to use trumpet winsock tcp/ip stack in win 3.1). I discovered rpgmaker 95 as translated by Don Miguel. Tried it for a bit and thought that it sucked. I started RPG Studio (then ISRPGDS) and once I got a bit of progress, advertised on the Nexus and it was a hit.

I soon discovered 3 other projects running in parallel. Linguar with RPGCK and Rast & Kindred with RPG Engine. Each maker was different, and had their own areas of excellence. Linguar had a compulsion towards complexity and it showed.. His engine was super flexible. Rast was writing in C++ and native directx. His engine was fairly utilitarian, but fast and required a reasonable PC for hardware acceleration. I took a different approach - graphical fidelity, awesome audio support, hardware accelerated but with a software renderer, and so much customisation that I had to implement in-memory compression and segmented loading otherwise a map couldn't fit into memory (remembering that top-end PC's had 16mb of ram back then). The compression made it finicky and unstable and in retrospect I had bitten off more than I could chew. But it was giving snes like results, so I was happy enough.

Linguar got himself a good deal on web hosting, and my web host was shit, so we amalgamated our websites. Soon after, the Nexus experienced some upheaval and went down. Kindred approached Linguar about merging our website with theirs and buying a name for it... rpgmaker.net. We jumped at the chance.

Originally we were on some shitty host (and I think Kindred and Rast were paying for it - I was in another country, and Linguar was much younger than the rest of us and still in high school). The community grew explosively - this site had the next crop of RPG Makers. We outgrew the host, and moved to our own dedicated server - a Cobalt RaQ 2 1U rackmount server. It was expensive to run thanks to the cost of rack space and internet, but we were trying to capitalise on the dot com boom of the late 90's and advertising was paying it's way. I even made a small profit one quarter.

Then the dot com bubble burst. Advertising went to shit and the site was costing (Rast and Kindred) a bomb to run. So we sold out to e-Front - which was sort of an aggregator of sorts.. Luckily we had kept the domain name, because despite their promise of autonomy and being able to have the community whole, they got shady and the site went down (probably related to the fact that internet business was worthless then).

If I recall, that is when Rast and Kindred left the community. There was a lot of stuff happening behind the scenes in IRC, and generally it wasn't helpful. But as a highlight, at one time we were running our IRC room on a server run by people who genuinely believed themselves to be dragons. I won't elaborate on the rumors.

Linguar and I were able to set up shop on a new host, and had Rast point the domain name there. It ran fine for a while and we concentrated on our makers and governing the community. But the community eventually overwhelmed the server and we had to move again.

With the community bleeding, Linguar stepped down and I was the only founder left (although I was being helped a lot by the very young Janus at that point). That didn't last long either - if I recall correctly around that time, Rast had transferred the domain name across to Bart and had it redirected to gamingw.

And that is when I took my leave.



Of course this is how I remember it from my own perspective. History is written by the victors, and in this case there were none. I'm sure Linguar or Kindred (or Rast if he's still alive) would be able to give a different account of the history of the site.. Maybe one day we will be able to get together and reminisce over a beer..


p.s. To WIP: Stay the fuck away from my sister. lol
"...and now you know the rest of the story. " ~Paul Harvey

The missing link is... how did Holbert snag control of the rpgmaker.net domain?
nhubi
Liberté, égalité, fraternité
11099
Thank you airzone, very illuminating.
I've only been on here two years or so, but it's still an honor to see you again, good sir.
charblar
"wait you made this a career?"
3574
That's more then I've done in 15 years I learned how to go to the bathroom by myself.
Welcome back to RMN!
CashmereCat
Self-proclaimed Puzzle Snob
11638
author=charblar
That's more then I've done in 15 years I learned how to go to the bathroom by myself.


Same, haha

author=Yellow Magic
15 years ago, Adon wasn't even born. Welcome back!


HAHAHA

~

As for welcoming airzone back to RMN, I'm very humbled to have you back in our presence. Hope you feel at home here and just have fun and talk with people and enjoy.

Much love,
Cashmere

Despite
When the going gets tough, go fuck yourself.
1340
author=kentona
"...and now you know the rest of the story. " ~Paul Harvey

The missing link is... how did Holbert snag control of the rpgmaker.net domain?


Holbert is in reality.... E-FRONT ITSELF!!!!!!!
I was one of those old antediluvians from the days of Don Miguel's message boards...

Anyone from that time might remember me. I spent far more talking on the forums than on actual RPG making. I wrote regular reviews of games that the community made, founded a "reviewer's guild" or some such nonsense. I won the very first Misao award (in 2002) for "best reviewer" (shows where my priorities were). I think it's hilarious the Misao awards have been kept up all this time. Is Shenron even still around?

I even put out a couple unfinished games, an adaptation of Shakespeare's "Julius Caesar" and an early "teaser-trailer" misspelled "Equalibrium" (which has since become a Matrix reboot with Christian Bale). Oh, I participated on the front lines opposing the Rancid Tyranny (though I was NOT included in the hastily-assembled RPG parody).

In a sudden surge of nostalgia I found myself wanting check in the RPG making community. Strange as it may sound the lure of making an RPG still entices me 15 years later. I was a teenager in high school during those halcyon days of RPG making and I'm 30 now. I'm curious to see what the community has done since then.

Has there been a Phylomortis 3 or any meager progress toward A Line's End? Any more Final Fallacy games or Kinetic Ciphers? Is MaladroitHim still an exceptional artist with ridiculous ennui issues? Anyone left from the old days before the deluge?

-JDF
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
author=Juan_de_Fuca
any meager progress toward A Line's End?
Line's End is the Detox of the RPG Maker world

EDIT: Hahahaha having said that....
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Most of us who were around on these rpgmaker message boards 15 years ago were unmemorable nobodies at the time, or are unmemorable nobodies now. I aspire to be both.
LouisCyphre
can't make a bad game if you don't finish any games
4523
author=Juan_de_Fuca
I spent far more talking on the forums than on actual RPG making.


It's comforting to know that some things just never change.
Late to the party, as Airzone said, that's about right.

It's nice to see Michael's still out and about.
Starscream
Conquest is made from the ashes of one's enemies.
6110
author=airzone
In a nutshell (from my own perspective):

It was 1999 and there was the Nexus.


author=kentona
"...and now you know the rest of the story. " ~Paul Harvey

The missing link is... how did Holbert snag control of the rpgmaker.net domain?


The current version of rpgmaker.net is probably more of an extension of the Nexus than the original rpgmaker.net. Also, I wrested control of the rpgmaker.net domain away from Rast in a dice game.

And now I'm necroposting.
grandpa holb, can you tell us about the time you got RMN?
Ratty524
The 524 is for 524 Stone Crabs
12986
Aw geez nostalgia rush...
This was interesting read! Piece of rpgmaker history. I used to be around on Don Miguel's site and later gamingw, but for some reason I stayed away from rpgmaker.net. The people intimidated me as no one seemed that familiar lol. Of course I was super young those days and could barely talk in english so I was pretty much one of those nobodies back then... Just as I am today :)
author=Juan_de_Fuca
I was one of those old antediluvians from the days of Don Miguel's message boards...

Anyone from that time might remember me. I spent far more talking on the forums than on actual RPG making. I wrote regular reviews of games that the community made, founded a "reviewer's guild" or some such nonsense. I won the very first Misao award (in 2002) for "best reviewer" (shows where my priorities were). I think it's hilarious the Misao awards have been kept up all this time. Is Shenron even still around?

I even put out a couple unfinished games, an adaptation of Shakespeare's "Julius Caesar" and an early "teaser-trailer" misspelled "Equalibrium" (which has since become a Matrix reboot with Christian Bale). Oh, I participated on the front lines opposing the Rancid Tyranny (though I was NOT included in the hastily-assembled RPG parody).

In a sudden surge of nostalgia I found myself wanting check in the RPG making community. Strange as it may sound the lure of making an RPG still entices me 15 years later. I was a teenager in high school during those halcyon days of RPG making and I'm 30 now. I'm curious to see what the community has done since then.

Has there been a Phylomortis 3 or any meager progress toward A Line's End? Any more Final Fallacy games or Kinetic Ciphers? Is MaladroitHim still an exceptional artist with ridiculous ennui issues? Anyone left from the old days before the deluge?

-JDF


I actually played Julius Caesar, it was very well made.
Pages: first prev 123 next last