[POLL] A POLL AND DISCUSSION ABOUT RANDOM BATTLE ENCOUNTERS: HOW THEY MAY BE IMPLEMENTED.
Poll
To you, which of the following is the best way to add random encounters to a game? Please read each option carefully. - Results
Old-school: Random battles are on. This means managing potions and mana as you explore dungeons.
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15
|
39%
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Encounter ring: The player has a ring or item that is worn or otherwise toggled on/off that can shut off random battles. Players warned beforehand that they may be inexperienced for a boss if used too frequently.
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11
|
28%
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Boss-kill disable: Random battles in a dungeon or area are disabled upon the player killing the boss. However, the player cannot level up further in that area after doing so.
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7
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18%
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Level-cap disable: Random battles in a dungeon or area are disabled upon reaching a pre-determined level cap for that area. Prevents grinding for xp and gold.
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5
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13%
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