[SCRIPTING] [RMMV] DUAL LANGUAGE

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Greetings!

I know I can simply create a Conditional Branch every time I want to display some text (so this could be used to have a dual language game) but...

What about the Database terms? Even if I change the text in-event, when the player opens the menu or check their party statuses, they will see the "default" language.

For example: I can define the right-hand slot as "Weapon" or as "Armamento", but once this is set, there's no way to change it in-game.

So, how to do it? I don't ask for a complete JS plug-in if there's none done, but I'd love to know how to make a simple change of those Database terms in-game so I can do the rest by myself.
Pages: 1