[RMVX ACE] HOW TO SET A PICTURE TO NOT FOLLOW PLAYER MOVEMENT
Posts
Pages:
1
Hey RMN!
So, I've always been kinda bad at variables with pictures location so not sure if my problem is related to this or not.
What I'm looking for is for my "lamplight" overlay to stay where it's at over a lamp and not move with the player. It hasn't been an issue until now because I've been using the default map size for interiors but now I have a 22x13 map size and it's making the light move with the player. So I want it to stay where it is no matter where the player moves to.
I'm still learning so much with lighting effects, I don't use them often so I need a bit of help here!
I can provide the overlay graphic if that's necessary, and as always I really appreciate any help that's given.
Thank you!
So, I've always been kinda bad at variables with pictures location so not sure if my problem is related to this or not.
What I'm looking for is for my "lamplight" overlay to stay where it's at over a lamp and not move with the player. It hasn't been an issue until now because I've been using the default map size for interiors but now I have a 22x13 map size and it's making the light move with the player. So I want it to stay where it is no matter where the player moves to.
I'm still learning so much with lighting effects, I don't use them often so I need a bit of help here!
I can provide the overlay graphic if that's necessary, and as always I really appreciate any help that's given.
Thank you!
You need a script for that. Modern Algebra's Fix Picture to Map should be all you need.
author=pianotmThanks man! I was starting to wonder because anything I tried wasn't working.
You need a script for that. Modern Algebra's Fix Picture to Map should be all you need.
Yep! That's perfect. Thank you again :)
Pages:
1