PROBLEM WITH ITEM DROP

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Pages: 1
Hi, i am trying to create a scan skill and i want that the player can see the item drop by enemy scanned. i write for example on script call: "target.makeDropItems().name", but an error appear if the item hasn't 100% chance to be dropped. Where i wrong? Thanks
Marrend
Guardian of the Description Thread
21781
Which engine is this for? I'm seeing a "make_drop_items" function in the Game_Enemy class in VX Ace, but, the formatting "makeDropItems()" makes me think it's for MV.
Pages: 1