[RMMV] ROTATE PICTURE BUG

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Pages: 1
I'm running version 1.3.4 of RMMV, and I'm familiar with this function. Positive values give you clockwise rotation, 0 makes it stop, and negative values give you .... erm well, still clockwise rotation. Come to think of it, found it broken in RMXP too (but not RM2k). How does one achieve counter-clockwise rotation?
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
I'm not sure what's going on with yours, but mine rotates anticlockwise with negative values...
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
I'm using 1.3.5 if that helps.
I would love to be joking about this, but trust me I'm not. I just tried it again vanilla, no plugins. The counter-clockwise rotate picture didn't move at all, which was weird! Before.. (w/ plugins) it turned clockwise regardless of the value you gave it.

Created a new project, tested it... and to my relief it worked just fine.
Problem solved!

I was serious about the RMXP thing by the way. The mouse hover help says: "Even values for cw, Odd values for ccw" Not making this up.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Yeah, I'm thinking that may have been a slight mistranslation. XD
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