[RMVX ACE] FALCAO ABS - ANY WAY TO CHANGE A KEY'S TOOL TYPE AT RUNTIME?

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Hello, I'm having an issue where I am changing what is equipped in an Item slot depending on which weapon the player is selected (right now it changes the type of ammo you reload depending on which firearm you have equipped).

However, when the player equips a crowbar, instead of a item I would like a kind of stun/heavy attack (basically a skill). Any type of "skill" functionality I try to put onto the item results in the attack not registering with enemies.

The easy solution would just be to use another key. Or perhaps I can make a second skill slot as the same key? Hm...

FIXED

After much tomfoolery, I recopied a safe tool on the item I wanted and it was okay. I think it was something to do with Effect And Destroy Delay with Sixth's Bugfixes.

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