SCRIPT CALL FOR VARIABLE JUMPS
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Does anyone know the RMMV script call for jumping using variables for distance and height? If so, can you provide a detailed example? This is the way I have been doing it, and it is needlessly complex:
Thank you!
Thank you!
I'm not 100% certain, but, the thought in my head is that you might be able to use "$gamePlayer._jumpCount = <value>;" to set the distance (change in x coordinate?) of a jump, and "$gamePlayer._jumpPeak = <value>;" to set the height (change in y coordinate?) of a jump? Maybe follow up with "$gamePlayer.updateJump();"?
*Edit: Sorry, I don't know MV very well, nor do I have MV to test anything. ;_;
*Edit2: Heck, maybe "$gamePlayer.jump(xPlus, yPlus);" would be appropriate?
*Edit: Sorry, I don't know MV very well, nor do I have MV to test anything. ;_;
*Edit2: Heck, maybe "$gamePlayer.jump(xPlus, yPlus);" would be appropriate?
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