[RMMV]: EVENT WON'T TRIGGER AS PLAYER WALKS OVER IT.

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So I want a certain thing to happen when the player touches a certain part of the map. So I have an event (which would be the part of the map the player has to walk over) with the Priority set to below character and the trigger is set to Player touch and nothing happens when the player walks over this event?

I am very confused because I used this method on previous RM programs and it worked fine. If someone could give me some help I'd appreciate it.
Seems to work fine on my end. Try making an empty map and putting the start position there and check the same thing. Might be something that's causing the player to ignore event triggers that happened before.
Forgetting to unset Slip Through will do this iirc
I think I may have run into silimar issues with the passability/layer of the tile that event is on. Try it over different tiles.

Make a new empty map, copy it there, see what happens.
Remove other parts of code slowly, to a copy of it, and see if it works.
Or recreate the event fresh, maybe it's just a bugged event.
Pages: 1