I'm working on a cutscene that happens immediately after a boss fight where some effects + dialogue happens, but everytime I want to run a test to see how it looks, I have to manually beat the boss during the test run to see the cutscene afterwards.
My question: is there a way to temporarily disable battle processing or skip over the scripted battle so I don't have to waste 20 minutes fighting my boss over and over just to test out the cutscene?