ADD "ATTACK STATE" TO SKILLS WITH ITEMS

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I would like to use an item that adds an "Attack State" to certain Skills.

Ex) Using an item to add a "Poisoned Weapons" state that adds a chance to cause a "Poison" effect on an enemy. The "Attack State" modifier only applies to the normal/default attack. I would like this to also apply to skills that deal physical damage, but not spells or buffs.

Any ideas?
Give the skills the trait "add state (normal attack)", which you can copy from the basic attack skill (ID 1 in database)
Pages: 1