2K3: RAPID MONSTER ATTACKS

Posts

Pages: 1
LouisCyphre
can't make a bad game if you don't finish any games
4523
I've always ignored the AI Control button in 2k3, but I've got to wondering:
How well, exactly, does the 2k3 ally AI perform? Is it reasonably competent, or is it auto-attack?
Does it draw from battle commands, or does it go straight to know skills (even if they don't have the proper skill subset for it)?
...You could test it out before asking.

It's useless. Just spams attacks.
LouisCyphre
can't make a bad game if you don't finish any games
4523
It seems to heal.
I seem to recall it preferring to use mp costly skills with the occasional attack thrown in, and sometimes using a healing skill when health is low. Pretty basic but functional.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Hmm... doesn't seem to like status effects to much.

Damn shame, it made the ATB bar move FAST.
LouisCyphre
can't make a bad game if you don't finish any games
4523
NEW QUESTION

In short, when a character gets both, they should cancel out.

If I could just set a conditional branch to check for status effects, then I could remove them by battle event.

...Any way to do this?

Is it just me or does that question not make any sense?
LouisCyphre
can't make a bad game if you don't finish any games
4523
The topic title was supposed to change.
Craze
why would i heal when i could equip a morningstar
15170
Well, in VX you can do this right in the database (like have Haste remove Slow instead of just letting a character have both) and to turn the function on there's a radio button called "Offset by Opposite." Since you're using 2k3, however, you should just set the effects to wildly different priorities so that the engine will randomly delete them.
LouisCyphre
can't make a bad game if you don't finish any games
4523
NEW QUESTION II: ATTACK OF THE ?

Simply put: How does one make a monster attack, or at least seem to, several to a dozen times in rapid succession?
Pages: 1