[RM2K3] KEY INPUT HELP

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So I'm working on a TIMED HIT (ala mario rpg) event that checks if you press the decision key at a certain time when attacking in my cbs.

it works just fine, except that if you are button mashing the decision key it will register as a success.
I want you you to have to hit it accurately at the right moment, but not just be able to mash the key, ya know.

is there a solution to this? Any way to check if your constantly spamming the key?

thanks
Well the way I'd do this is to have a switch turn on at whenever it's the time you're supposed to hit, and it a press of the key is registered when that switch isn't on (and it's registered after any "decision" key presses) then to execute some sort of failed action command (like tripping or just no action command at all.)
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