A GREETING TO THE WORLD OF RMN!!!
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Hello to all of the designers, coders, graphical artists,
musicians, newbies, n00bs, and assorted creatures that
use these forums. I hope to become a respected dev on
this site, as well as review a few games, and offer
(mostly) helpful critisism. I know a little c++ and
python, and I've done some sprite creation, but not
enough for any of my work to be used as a resource.
In short, I love rpgs, hate real-time combat, and hope
to get to know these forums.
musicians, newbies, n00bs, and assorted creatures that
use these forums. I hope to become a respected dev on
this site, as well as review a few games, and offer
(mostly) helpful critisism. I know a little c++ and
python, and I've done some sprite creation, but not
enough for any of my work to be used as a resource.
In short, I love rpgs, hate real-time combat, and hope
to get to know these forums.
Welcome to RMN
edit: Also c++ and python = win, win
author=FrozenMindreally, thats too bad. What about Kingdom Hearts?
, hate real-time combat,
edit: Also c++ and python = win, win
author=Felix20If they add Winnie The Pooh to Kingdom Hearts as a playable character, I'll consider it.
Welcome to RMNauthor=FrozenMindreally, thats too bad. What about Kingdom Hearts?
, hate real-time combat,
{LOL]
The thing I can't stand about real-time is most real-time RPGs
don't have enough time in battle for a good strategy.
author=FrozenMind
If they add Winnie The Pooh to Kingdom Hearts as a playable character, I'll consider it.
Sounds fun ;)
assorted creatures
Damn, you caught me. >:D
Welcome to RMN, I think you'll fit in just fine here. :]
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