RPG 2K3 MESSAGE PROBLEMS

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I am having a problem with the messages, in the eveny command it reads perfectectly
EXAMPLE:

My time here on this planet is growing short, i implore you to heed
these words...


but when i test play i get this:

"My time here on this planet is growing short. I im
These words"

parts of the words are missing

any help on this?

is it a spacing problem or is it because i do not have it in full screen or what?
The text editing window shows more than you really should be able to write on each line before you need a line break. It would've been better if default rm2k3 had some mark that signifies where the end of the box goes(with or without faceset). I know there should be a patch for it out there somewhere. Otherwise there's always RMText to help you out.

The easiest thing to do is to get used to where the text starts getting left out and jump to a new line from there.
Try the David or Goliath patch, it's in the helpful things sticky. What it basically does is give you much more space in each window, it doesn't change anything but interface so you don't need to worry.

And what it also does is show a vertical line running down the Enter Message field showing where the text will end if you use a faceset. If you do not use a faceset you can fill in each line from beginning to end.
The engine can only display 38 characters per line (when you show facesets) or 50 when you don't, and four lines, but the editor gives you 55 character to enter in text.

This is because you can use special commands in the editor to manipulate the display of the text:


Describes some basic and common commands for message boxes in RM2k/3

[b]Commands: [/b]
\C[n] Show a text color. n=a number(1 to 19)
\S[n] Set the text speed. n=a number(1 to 20) 1 is the fastest(without pauses) and 20 is the slowest.
\N[n] Show the name of a hero. n=hero's number.Note that 0 will write the name of your party's leader.
\V[n] Show a variable value. n=variable's number.
\$ A box appears showing your current money.
\! Put that before a word. You will have to press enter to show that word but it will be in the same box than the others.
\. 1/4 of delay before the next letter.
\| 1 delay before the next letter.
\^ The message end without you need to press enter.
\> \< Displays the part of the message between \> and \< instantly.
\\ Shows "\".
\_ Shows half a space.


[b]Colors: [/b]
\C[0] Normal color(Light blue)
\C[1] Blue
\C[2] Orange
\C[3] Grey
\C[4] Yellow
\C[5] Dark red
\C[6] Purple
\C[7] Pink
\C[8] Shinning orange
\C[9] Green
\C[10] Dark blue
\C[11] Red
\C[12] Snots green
\C[13] Dark purple
\C[14] Gold
\C[15] Light green
\C[16] Dark dark purple
\C[17] Grey-blue
\C[18] Dark green
\C[19] Brown

**Specifically, \C[n] refers to the colours in the game's system set graphic. 0 is the upper left (the light-blue), and as n increments it goes to the next horizontal colour in the system set (until it hits the right edge, where it moves to the second row and goes on from there)


[b]Symbols: [/b]
$A Sword
$B Shield
$C Star of Salomon
$D Sun
$E Moon
$F Mercury
$G Venus
$H Venus(inversed)
$I Mars
$J Jupiter
$K Saturn
$L Uranus
$M Neptune
$N Pluto
$O Aries
$P Taurus
$Q Gemini
$R Cancer
$S Leo
$T Virgo
$U Libra
$V Scorpio
$W Sagitarius
$X Capricorn
$Y Aquarius
$Z Pisces

$a Smiling face
$b Neutral face
$c Sad face
$d Sweat 1
$e Sweat 2
$f Spade(clear)
$g Hearth(clear)
$h Stand(clear)
$i Club(clear)
$j Spade(filled)
$k Hearth(filled)
$l Stand(filled)
$m Club(filled)
$n Skull
$o X cross
$p Sun
$q Moon
$r Dot
$s Up arrow
$t Right arrow
$u Down arrow
$v Left arrow
$w Up-right arrow
$x Down-right arrow
$y Down-left arrow
$z Up-left arrow
Thank you, it all works perfectly now
kitten2021
Returning from RMVX Death
1093
Kent (or anyone really),
You happen to know how to get these in VX??? Really need them for signs that direct people where to go and everything:

author=kentona
$s Up arrow
$t Right arrow
$u Down arrow
$v Left arrow
$w Up-right arrow
$x Down-right arrow
$y Down-left arrow
$z Up-left arrow
kitten2021
Returning from RMVX Death
1093
~Double post removed, sorry.
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